Eds89 Posted November 18, 2013 Share Posted November 18, 2013 Hi guys, I have searched for an answer to my issues to see if they are known bugs, but in Tekkit 1.1.10, using I think MFR 2.6.4-975, I have some issues with my auto farm. Basically, the planter seems to be ignoring my filter, and simply planting the first thing in the inventory on every available block. It also seems to be very slow, even though being powered by Energy cell with 100MJ/t output via conduit. I can see the idle bar moving downwards very quickly, but it is not doing any work. The same slowness seems to apply to my fertilizer and my harvester. As for my fertilizer, it doesnt seem to be fertilizing anything, again the idle bar is moving, but nothing is being grown any quicker. Finally the harvester does it's job, but again incredibly slowly!! The filter is my primary concern, not sure what it could be? Cheers Eds Link to comment Share on other sites More sharing options...
Eds89 Posted November 18, 2013 Author Share Posted November 18, 2013 Lol nevermind I figured it out, it was because I was using an emerald range upgrade, but my farm wasnt big enough, so had to drop down to a tin upgrade. What a goof!! Eds Link to comment Share on other sites More sharing options...
Daemon_Eleuel Posted November 19, 2013 Share Posted November 19, 2013 harvesters/fertilizers can work on the same area togheter, so just put more :P Link to comment Share on other sites More sharing options...
Eds89 Posted November 19, 2013 Author Share Posted November 19, 2013 I think what i'll do, because I have the emerald upgrades, is move my farm somewhere else with more space. Then I can just have one planter, one harvester and one fertilizer managing a much larger farm. Link to comment Share on other sites More sharing options...
Daemon_Eleuel Posted November 19, 2013 Share Posted November 19, 2013 It really depends on your fertilizer production but I would suggest multiple harvester/fertilizers. The planter may be ok but the rest may not be sufficient to keep up with the actual max production. Personally I use 9 planters, each with a single seed, and 8 harvesters on one side and 8 fertilizers on another. Link to comment Share on other sites More sharing options...
Eds89 Posted November 19, 2013 Author Share Posted November 19, 2013 What do you do for fertilizer production? I'd like to automate it, but not sure of the most efficient way of doing it. Link to comment Share on other sites More sharing options...
Daemon_Eleuel Posted November 20, 2013 Share Posted November 20, 2013 have a pen for animals and put a sewer as floor. consider the sewer generates maximum 100 sewage/t and only works on the block on top of it (upgrades apply). Does not require power either, personally I just use them as floor for the pen. Use 2 blocks for the pens walls or animals will go away from time to time. The sewage you collect can be used to feed a composter (requires power, inputs sewage, outputs industrial fertilizer). Just adjust the amount of animals in the pen in relation to the need of sewage you have. Link to comment Share on other sites More sharing options...
Eds89 Posted November 20, 2013 Author Share Posted November 20, 2013 Awesome thanks, will try that tonight. I haven't done much with MFR reloaded yet, so I wasn't aware the composter existed or could make fertilizer. I was using the crafting recipe of bonemeal, string and sticks! lol. Link to comment Share on other sites More sharing options...
Daemon_Eleuel Posted November 20, 2013 Share Posted November 20, 2013 you can use that too if you have it but it won't work in the MFR fertilizer I need to get rid of bonemeal too :| Link to comment Share on other sites More sharing options...
weirleader Posted November 20, 2013 Share Posted November 20, 2013 however, using bonemeal with a dispenser into dirt is a nice way to automate flower generation Link to comment Share on other sites More sharing options...
Eds89 Posted November 20, 2013 Author Share Posted November 20, 2013 Ok so I have a nice little set of sewers running into a composter, and I have some rubber trees planted. Does the harvester actually get any rubber, or just rubber wood and saplings? I have left it to run for about and hour, and dont seem to have any rubber. Link to comment Share on other sites More sharing options...
weirleader Posted November 20, 2013 Share Posted November 20, 2013 it should get rubber -- really, any drops from harvested trees. Link to comment Share on other sites More sharing options...
Eds89 Posted November 20, 2013 Author Share Posted November 20, 2013 It looks like sometimes when the fertilizer grows a sapling, then the tree will grow, but a sapling will just appear on the floor. I don't think I am losing saplings, but the loose ones on the floor dont get picked up. As for the rubber, I can see in my storage network I only have rubber wood Link to comment Share on other sites More sharing options...
weirleader Posted November 20, 2013 Share Posted November 20, 2013 How are you transferring the items into your storage network? I just logged onto my server and watched a rubber tree get cut down and the rubber count go up. Is it possible you're filtering them out somehow? Or maybe redirecting them? Are you using AE, Buildcraft Pipes? Link to comment Share on other sites More sharing options...
Eds89 Posted November 20, 2013 Author Share Posted November 20, 2013 Yep turns out I was being a dumbass. I hadn't set any filters up for rubber, and not chests would accept them, meaning they shot out of my pipes and sat on the floor until they despawned Link to comment Share on other sites More sharing options...
phazeonphoenix Posted November 21, 2013 Share Posted November 21, 2013 If you're using a ME Import Bus connected directly to the harvester you will lose items because the ME Busses are only capable of importing one type of item in a single tick. The harvester will output all of it's harvest at the same time. The bus will import one of them and the rest are lost. Solution is to use a vanilla chest in between the bus and the harvester as a buffer. Link to comment Share on other sites More sharing options...
weirleader Posted November 21, 2013 Share Posted November 21, 2013 I like attaching an ME Interface directly to the Harvester; that seems to have no trouble collecting whatever is put out. Link to comment Share on other sites More sharing options...
Neowulf Posted November 21, 2013 Share Posted November 21, 2013 · Hidden Hidden If you're using a ME Import Bus connected directly to the harvester you will lose items because the ME Busses are only capable of importing one type of item in a single tick. The harvester will output all of it's harvest at the same time. The bus will import one of them and the rest are lost. Solution is to use a vanilla chest in between the bus and the harvester as a buffer. ME interface is better. Acts like chest for anything that can output to them, imports as fast as needed. Link to comment
Daemon_Eleuel Posted November 21, 2013 Share Posted November 21, 2013 I can confirm ME interface works like a charm even for multiple inputs. Had 4 tesseracts dropping stuff in it and it never failed me :P Link to comment Share on other sites More sharing options...
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