Guest Posted December 4, 2013 Posted December 4, 2013 Hello! I am having a problem with OptiFine in 1.6.4 I have MinecaftForge's 9.11.1.953 universal .jar renamed to modpack.jar and it launches fine. I have tried adding Optifine to the /mods folder. crashes before title screen: something about minecraft.entityrender I have tried putting the optifine files in the jar and removing meta-inf. crashes before title screen: "hey i'm mcforge and i see something thats not me in my house! what shall i do? i shall... KILL MY HOUSE" I need some help on how to install optifine 1.6.4 HD C7 into a mc 1.6.4 modpack. Thanks, *signature stolen by Signature Gnomes* wut?
TwoTails Posted December 4, 2013 Posted December 4, 2013 try a different version of optifine and check to see if any of the mods you use conflict with optifine.
Guest Posted December 4, 2013 Posted December 4, 2013 I tried installing OptiFine 1.6.4 HD U C8 (now compatible with Forge #953)not. Putting in the /mods crashes before the menu with: (where's the spoiler?) ---- Minecraft Crash Report ---- // Oops. Time: [REDACTED] Description: Initializing game java.lang.VerifyError: (class: net/minecraft/client/renderer/EntityRenderer, method: func_78466_h signature: (F)V) Accessing value from uninitialized register 10 at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:487) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808) at net.minecraft.client.main.Main.main(SourceFile:101) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) at net.minecraft.launchwrapper.Launch.main(Launch.java:27) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:487) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808) at net.minecraft.client.main.Main.main(SourceFile:101) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) at net.minecraft.launchwrapper.Launch.main(Launch.java:27) Can't figure it out. Thanks, *signature stolen by Signature Gnomes* wut?
Guest Posted December 4, 2013 Posted December 4, 2013 According to the OptiFine MCFourm page, if you add this command-line parameter, it should work -Dfml.ignoreInvalidMinecraftCertificates=true -Dfml.ignorePatchDiscrepancies=true Is there any way to define those parameters to apply to the pack on the technic launcher?
TwoTails Posted December 4, 2013 Posted December 4, 2013 According to the OptiFine MCFourm page, if you add this command-line parameter, it should work -Dfml.ignoreInvalidMinecraftCertificates=true -Dfml.ignorePatchDiscrepancies=true Is there any way to define those parameters to apply to the pack on the technic launcher? nope, last time I checked there was no way to edit the launch parameters.
Guest Posted December 4, 2013 Posted December 4, 2013 That would be an incredible feature to include! the ability to include launch parameters (hint hint technic)
Guest Posted December 4, 2013 Posted December 4, 2013 So, could there be any other way to fix this problem?
djdisturbed Posted December 24, 2013 Posted December 24, 2013 look here for modded version of c8 that works (working great for me on all 1.6.4 modpacks) http://www.reddit.com/r/feedthebeast/comments/1t0y67/works_direwolf20_164_pack_optifine_issue_fix/ there are issues with regular optifine and some of the mods changing some of the same things, this fixes that
WolfiyDirewolf Posted January 27, 2014 Posted January 27, 2014 look here for modded version of c8 that works (working great for me on all 1.6.4 modpacks) http://www.reddit.com/r/feedthebeast/comments/1t0y67/works_direwolf20_164_pack_optifine_issue_fix/ there are issues with regular optifine and some of the mods changing some of the same things, this fixes that DO NOT USE THIS 'FIX' If you read the comments in the linked page, the 'fix' causes more problems then it solves.
Bunni1337 Posted April 23, 2014 Posted April 23, 2014 tekkit 1.6.4 with optifine! i havent been able to play in over a month due to updated ect, the link is good, it is trusted and does infact work! optifine is loaded and working in my 1.6.4 FROM MODS FOLDER!! no opening and splicing or deleting meta-inf or anything! like omg its lovely. optifinefml.7z download link (dropbox) How to use 1. Make a copy of OptiFine_.jar file and rename to "[0000]_OptiFine_whatever yourssays.jar" (or other meaningful name) . 2. Open optifinefml.7z and [0000]_OptiFine_.jar in archive program (7-Zip or WinRAR or WinZip).(for 7zip, open 7zip then navigate to it, has issues opening directly if winrar takes over) 3. Copy files and folders inside optifinefml.7z to [0000]_OptiFine_.jar . 4. Close archive program. 5. Copy [0000]_OptiFine_whateveruput.jar to mods folder. 6. Make sure the original OptiFine_.jar is not also in mods folder. ONLY WORKS with Optifine HD c4 or c5!!! http://optifined.net/adloadx.php?f=OptiFine_1.6.4_HD_U_C4.jar http://optifined.net/adloadx.php?f=OptiFine_1.6.4_HD_U_C5.jar I used the above exactly and my tekkitmain 1.6.4 now loads perfectly fine with optifine! [ btw i used c5 ] '?do=embed' frameborder='0' data-embedContent>> http://www.minecraftforum.net/topic/1544257-172shaders-mod-v237-updated-by-karyonix/page__st__4600__p__24582828#entry24582828 its nothing to do with your pc, its to do with 1.6.4 and forge not playing nice. when you launch tekkitmain it gives a invail ticket, so the game will not load and gives you the launcher again. doing this makes u have optifine for tekkitmain 1.6.4 current reccomended version with no mess or fuss!!
Discord Moderator plowmanplow Posted April 23, 2014 Discord Moderator Posted April 23, 2014 (edited) Or, just for giggles mind you, you could follow the author's instructions and: Download Optifine and put it into your mods folder: http://optifine.net/download.php?f=OptiFine_1.6.4_HD_U_D1.jar Play Tekkit. Seems a bit simpler than the previous, necroposted, needlessly complicated machinations. Edited April 23, 2014 by plowmanplow
Macromute Posted April 29, 2014 Posted April 29, 2014 x128 texture packs doesn't work for me with Attack of the B Team v1.0.10b coupled with optifine But that's fine, I'll live with x64
Discord Moderator plowmanplow Posted April 29, 2014 Discord Moderator Posted April 29, 2014 x128 texture packs doesn't work for me with Attack of the B Team v1.0.10b coupled with optifine But that's fine, I'll live with x64 If a 128x texture pack doesn't work for you (regardless of the modpack) then something is off on your client end: The texture pack is malformed/corrupted More memory needs to be allocated in the Launcher. More memory needs to be available in your physical PC. Possible video card driver/performance issues (unlikely).
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