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Custom Modpack Launch Problems


Hyliaus

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Whenever I run my custom modpack, I get a crash. The strange thing is that when I have done a fresh install of the modpack (delete modpack folder from /modpacks and from launcher, get platform link and download pack again), it works fine. It will also work if I go into the modpack settings and "reset pack", and then play.

 

My modpack did not experience this problem until version 1.0.5, and in that release, it worked fine for a little while.

 

I am running the pack on my server and it works fine- unless I restart the server. If I restart the server, it crashes. Then it will only work if I delete all the modpack related items and reupload them to the server.

 

Link to my modpack: http://www.technicpack.net/modpack/details/mech-it.279480

 

Technic Launcher Console Output:

 

http://www.pastebin.com/KFt8DmbB

 

Technic Launcher Crash Report:

 

http://www.hopastebin.com/zkr2vna6

 

 

 

Help is much appreciated :)

Edited by Hyliaus
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Try reading your logs next time

[b#431]  cpw.mods.fml.common.LoaderException: java.lang.RuntimeException: A mod has attempted to assign BlockID 4079 to the Fluid 'oil' but this Fluid has already been linked to BlockID 1530. Configure your mods to prevent this from happening.

Yes, but which mod is causing this problem? How do I find out?

Edited by Hyliaus
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