GeometricDream Posted February 20, 2014 Posted February 20, 2014 Good evening, I've decided to finally host a tekkit server after hosting various other modpacks. I have gotten the new recommended build configured and running, however no matter what I do, the world always has ID mismatches with the forge mod loader. I've tried deleting and generating new worlds, going into singleplayer to generate a world and transfer over etc etc. As I am not familiar with the Tekkit modpack and it's mods would anyone be able to spare a little help? The mismatches are: ID 102 is mismatched between world and game. ID 335 is mismatched between world and game. ID 79 is mismatched between world and game. Upon going into the single player game and looking at the ID numbers. Those seem to be connected to MineFactory Reloaded? If so, what can I do to resolve this? Thank you in advance for any help given.
Skuli Posted February 20, 2014 Posted February 20, 2014 I have a fix for this, but the mirrors aren't replicating the file correctly. Should be available soon.
GeometricDream Posted February 20, 2014 Author Posted February 20, 2014 I have a fix for this, but the mirrors aren't replicating the file correctly. Should be available soon. Thank you very much, hopefully it can be uploaded sometime soon.
minijosh Posted September 18, 2014 Posted September 18, 2014 has anyone found out what the fix is for this bug
Curunir Posted September 18, 2014 Posted September 18, 2014 It does not matter any more, as this was for 1.2.6. We are on 1.2.9e now. If you are having issues with 1.2.9e, please take them to the tracker.
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