stephen_gray98 Posted March 8, 2014 Posted March 8, 2014 Hello all. I've been searching the forums for a way to get Tekkit & Hexxit working on MineOS but can't find anything constructive. Are there any 'how to do it' instructions out there ? SPG Quote
GoWayaKun Posted April 3, 2014 Posted April 3, 2014 I BINGed instructions on how to create a Tekkit server on MineOS. I found nothing but experimented and figured it out. You want to configure MineOS to use the Tekkit.jar file. Access your MineOS user interface (https://[MineOS local IP]:8080) and select Manage Profiles. Click Create Custom Profile, name your profile Tekkit, choose Unmanged under type, type Tekkit.jar as Jarfile to run. Click Submit. What you want to do is to download the Tekkit server zip file to the computer you browse the internet on. Upload it to the MineOS server in a new server folder. (var/games/minecraft/servers/[new server name]) You do this using the File Manager located under Tools in the port 12321 tools. (https://[mineOS local IP]:12321) Unzip the tekkit zip file in the directory and choose to delete the file after unzipping. Go up one level to Servers folder, select the tekkit server folder and click on the Info button in the icon bar. Under ownership change User and Group to mc. At the bottom under "Apply changes to" select "This directory and all subdirectories and files" and then Save. You will need to copy the Tekkit.jar file you unzipped to the Tekkit profiles folder. (var/games/minecraft/profiles/Tekkit/) Simply use the copy and paste functions in the File Manager icon bar. After doing this, the server should populate in the server list in the MineOS user interface, however it is not yet ready to start. Choose the Tekkit server in the Dashboard, select server.config. Change the java_xmx and java_xms to the sizes of RAM you desire to use. in the minecraft profile field type the name of the Tekkit profile you created earlier (Tekkit if you followed my instructions exactly). Also configure if you would like the server to start on reboot and desired archive and backup intervals. Next edit the server.properties to your liking. If you are opening a server on a port other then the default port you will need to open those ports inside MineOS by editing linux values if you have not already done so. A quick search should tell you how to do this. The server should now launch with no problems. Quote
disconsented Posted April 3, 2014 Posted April 3, 2014 https://groups.google.com/forum/#!forum/mineos Support forum for mineos Quote
GoWayaKun Posted April 3, 2014 Posted April 3, 2014 Wow, I feel kinda dumb that I never realized that forum existed. I blame using Bing as my search engine of choice. =P Quote
whgssh Posted May 28, 2014 Posted May 28, 2014 Yeah I don't knwo if you can please make a Video Tutorial about it I'm having some trouble a Video could actually help me I'm using MineOS Turnkey Quote
Hobiten Posted June 8, 2014 Posted June 8, 2014 It might do a video, as its danm easy to setup. Quote
gilsomoura Posted July 19, 2014 Posted July 19, 2014 Hello GoWayaKun His instructions worked for me. Thank you. But on the client side an error message appears like this: "you have not installed fml" I forge installed on the local machine, but my game still gives error! And I do not connect to the server. Do you have any ideas to help me? Quote
GenPage Posted July 19, 2014 Posted July 19, 2014 I have posted on the MineOS forums that we have a tool that allows server owners/managers to download and unzip our modpacks. https://groups.google.com/d/msg/mineos/vflO3BYRAeY/l-DJJnrYHosJ It is a very useful and easy to use application, and should not be a problem with integration into other platforms. Topic post for the app is here: '?do=embed' frameborder='0' data-embedContent>> Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.