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Posted (edited)

Hello Technic people!

 

...yeah, couldn't think of any better way to start that.

 

Anyways, I've been working on modpack construction for quite some time now, and am currently working on a modpack that is going to have its own 32GB dedicated server once finished.  More information on the server once the pack is done.  The pack's name is Survivalivity Underground 2.  The goal of this modpack is to contain a reasonable number of mods and be fairly lag and bug free, while still creating an awesome RPG-style experience.  It doesn't have any complex power systems to learn.  It doesn't have any insanely complicated crafting methods.  It just has an awesome collection of mods to keep the feel of vanilla while giving the game more of an RPG feel.  If I can make it work properly, I intend to add McMMO at some point as well.

 

This thread is to provide a preliminary modlist, and to get any suggestions that the technic community might have, considering people from these Forums would likely make up a large portion of the playerbase.  If there are any major bugs in any of the listed mods that you know about, do tell so I can try to patch it before the official release.  When suggesting additional mods, keep in mind the goal is for the pack to have semi-vanilla gameplay style, and any suggested mods must be available for use in public modpacks.  I don't feel like dealing with modders who seek to restrict the use of their content; if they don't want me to play it, I won't play it.  One thing I'm considering doing is rebalancing metallurgy via config files, which is something else I'd like opinions on.  Should I rebalance it or leave it as distributed?  So yea, suggestions, bugs to fix, anything.  Go.

 

Modlist (This will look nicer and have necessary links after official pack release in the server thread, I promise):

 

Better Sprinting
Bibliocraft
Bibliowoods Highlands
Bibliowoods Natura
Chat Bubbles
Chicken Chunks
CodeChickencore
Craft Heraldry
Custom Chest Loot
Damage Indicators
Dynamic Liquid Tanks 2
Enchanting Plus
Ender Storage
Enhanced Portals 3 (Power requirement removed)
Flat Signs
Hardcore Ender Expansion
Highlands
Hopper Ducts
Infinibows
Inventory Tweaks
JABBA
Journeymap
KeithyUtils
Lava Monsters
Metallurgy
Mob Properties
Natura
Natural Absorption
Not Enough Items
No Voidfog No Dimming
Obsidiplates
Openblocks
Project Red Base
Project Red Integration
Project Red Lighting
Rei's Minimap
Roguelike Dungeons
Special Mobs
Switches
Torch Levers
Translocators
Twilight Forest

Utility Mobs
What Am I Looking At
Wireless Redstone - Chicken Bones Edition
ZZZZZ Custom Configs

Edited by duckingcreepers

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