ZombieCharm Posted May 5, 2014 Share Posted May 5, 2014 Hello guys!. I have this bug 3 days ago. I was playing with carpenter's blocks, and the the game just start lagging like HARD CORE. I ussualy play betwen 80 - 120 FPS and now its....0 That just happend on ONE saved world. cuz the creative wold runs ok. I made another world and this one also runs Ok. Anyone knows how to fix this issue? Thanks Link to comment Share on other sites More sharing options...
Jason_Anaminus Posted May 6, 2014 Share Posted May 6, 2014 I had this issue too. I got over 80 fps in vanilla but i had realy nasty frames in AOTBT. Solution might be so simple. Open your Technic Launcher, Click on the cogwheel (aka Launcher Options) Use 3 GB Memory if you can. AND THE MOST IMPORTANT: make sure "On pack launch: Close Launcher" selected. Hiding launcher might seem harmless but it is. You will get better frames with this. If not, try using optifine or something. Link to comment Share on other sites More sharing options...
ZombieCharm Posted May 11, 2014 Author Share Posted May 11, 2014 I tryed that, and it didnt work, Sadly. Maybe i should say that when i hit ESC (Pause) The frames go up again to 70+ Link to comment Share on other sites More sharing options...
TheBeardedGamer Posted May 11, 2014 Share Posted May 11, 2014 Hi I had this issue I went through so many different things But I found the problem It's the minions I logged out of my world with them working They have dropped a unbelievably large amount of entities in my world I basically had to slowly crawl out of the chunk to force them to despawn Now my world is fine again Hoped I helped Link to comment Share on other sites More sharing options...
ZombieCharm Posted May 11, 2014 Author Share Posted May 11, 2014 Hi I had this issue I went through so many different things But I found the problem It's the minions I logged out of my world with them working They have dropped a unbelievably large amount of entities in my world I basically had to slowly crawl out of the chunk to force them to despawn Now my world is fine again Hoped I helped That could be the issue... I'll try that and let you know Link to comment Share on other sites More sharing options...
Kalbintion Posted May 11, 2014 Share Posted May 11, 2014 /cofh killall item will get rid of item entities (and item frames!) if this is the issue and is easier to do then lagging out of the chunks. Link to comment Share on other sites More sharing options...
ZombieCharm Posted May 12, 2014 Author Share Posted May 12, 2014 Hi I had this issue I went through so many different things But I found the problem It's the minions I logged out of my world with them working They have dropped a unbelievably large amount of entities in my world I basically had to slowly crawl out of the chunk to force them to despawn Now my world is fine again Hoped I helped The probles is the actual chunks. i used cheats and tp like 234232556547 chunks away from that place and tp again to my base, the lag still on my base, not on the other chunks that i loaded, but at least i know what to do.. ill wait til the entitys despawn, cuz i dont know where they are XD Thanks a lot! Link to comment Share on other sites More sharing options...
ZombieCharm Posted May 12, 2014 Author Share Posted May 12, 2014 /cofh killall item will get rid of item entities (and item frames!) if this is the issue and is easier to do then lagging out of the chunks. Thanks but it just killed the hosile mobs Link to comment Share on other sites More sharing options...
Loader Posted May 12, 2014 Share Posted May 12, 2014 /cofh killall kills mobs, /cofh killall item kills the items. If there's no items around, it might just default to killing mobs - you need to do this where the lag is (because the lag is probably being caused by those items being loaded - if there's no lag, then the items aren't loaded, then the command won't work) ZombieCharm 1 Link to comment Share on other sites More sharing options...
Kalbintion Posted May 13, 2014 Share Posted May 13, 2014 if there are no item entities itll just say it couldnt match any entities named "item" - recheck the command entered is all i can say. Link to comment Share on other sites More sharing options...
ZombieCharm Posted May 15, 2014 Author Share Posted May 15, 2014 /cofh killall kills mobs, /cofh killall item kills the items. If there's no items around, it might just default to killing mobs - you need to do this where the lag is (because the lag is probably being caused by those items being loaded - if there's no lag, then the items aren't loaded, then the command won't work) It worked!!! You're a GEINOUS! Love ya! Thanks Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now