dreamer1986 Posted June 12, 2014 Posted June 12, 2014 The two mods are Bibliocraft and MrCrayfish's Furniture Mod. Also maybe I would add Jammy Furniture Mod, but I don't consider it vital. I would really like to create more furniture in my house, so is it possible to add these mods without breaking Tekkit? Quote
dreamer1986 Posted June 12, 2014 Author Posted June 12, 2014 (edited) Thx! Edit: The first two seem to work fine, but Jammy doesn't. I didn't really need that, so its alright. Also, about another mod, Optifine. Does it work with Tekkit? I would like a performance boost. Edited June 12, 2014 by dreamer1986 Quote
Curunir Posted June 12, 2014 Posted June 12, 2014 Optifine does work if you use the correct version, although I could not detect a performance boost. It is nice to have options to crank up the graphics, though. When adding block mods, beware of ID conflicts. Quote
dreamer1986 Posted June 12, 2014 Author Posted June 12, 2014 (edited) Okay, thanks. I installed Optifine HD for Minecraft 1.6.4. Also, is there an easy way to check if there are ID conflcits between Tekkit and Bibliocraft and MFM? I looked for the items using Nei and the new items were there... Edit: I found IdFix Minus (http://www.minecraftforum.net/topic/1928632-164smpforge-idfix-and-idfix-minus-mods-for-resolving-id-conflicts), a mod that fixes mod conflicts. Is it safe to use? Edited June 12, 2014 by dreamer1986 Quote
dreamer1986 Posted June 12, 2014 Author Posted June 12, 2014 (edited) You download the latest Bibliocraft Version for Minecraft 1.6.4, then you put it in the.technicmodpackstekkitmainmods folder. Then it loads automatically. But does anyone know if the IdFix Minus mod I mentioned above works for fixing conflicts between Tekkit and the mods I mentioned? Edited June 12, 2014 by dreamer1986 Quote
Kotja Posted June 12, 2014 Posted June 12, 2014 Installed. How can I program PRC to convert restone power to colors? 0 nothing 1 white 2 orange ... So I can use redstone book and bookcase as useful controller. Quote
Curunir Posted June 13, 2014 Posted June 13, 2014 If the game starts without issue, you have no ID conflicts. It may be that some mods can be added safely without even causing them, as seems to be the case here. ID-Fix tools can introduce more problems than they solve, so be careful with them. As a rule, don't fix it if it isn't broken. What you should do is make frequent backups of your world, especially when tinkering with additional mods. Sometimes they will break stuff, and having a fallback copy of your world is highly recommended even during normal play. There are quite a few hard-to-fix issues with world files. Quote
dreamer1986 Posted June 13, 2014 Author Posted June 13, 2014 Oh man, I used idFix when I created the new world . I guess I will start again without idfix... Quote
NotSouthAfricant Posted April 27, 2020 Posted April 27, 2020 How did you manage to install the furniture mods? I'm playing on tekkit and can't seem to find a version of MrCrayfish that will be compatible with 1.6.4 which is the latest version of Tekkit. Any help? Quote
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