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Posted

Hello, fellow minecrafters :D
I don't know if my question(s) belong here, but I am not aware of a better place to ask. Anyway, I am having a difficult dilemma, but I am kinda clueless of what to do. You see, I want to have my own server where I can run many of the mods that you can find in technic plus some more. The modpack I want to run is called the Yogscast Complete Pack, a fairly large modpack. The server will have maximum 5 people playing on it and they might not be online all at once. Here is where my dilemma comes to play. How much RAM do I need to run this as fluently as possible, but at the same time keep the expences to a minimum?

 

I have currently found a cheap host which can deliver servers with RAM ranging from 512MB up to 10GB. When I talked to one of the support people working for them, I was adviced to not choose a server below 2GB with that amount of mods and people. However, when I looked on some forums I could see people talking about having Tekkit servers with the same amount of people as I want, but they only had a server with 512MB-1GB of RAM, and that worked just fine. So, what do you guys think? Should I take the 2GB server, or will a 1GB server for half the price be more than enough?

Posted

Sorry, I couldn't resist:

 6cb5e.gif

Your probably better to take the 1GB and see how it goes :) . There obviously trying to milk you for your money so id listen to forum. Anyway, i'ts better to upgrade rather than downgrade :)

Posted

Ok. I don't think they can offer 1,5GB, but I guess that 2GB would be a better alternative? And when you say regular restarts, what does that imply in your mind? Do you mean a restart once a week or even more often?

Posted

But is that a restart which deletes everything that is built and done, or is that just a restart which gets rid of block on the ground and other stuff? I don't quite know how to explain what I mean, because I don't have much knowledge when it comes to servers. However, I think I have heard something about restarts which deletes stuff and restarts which just resets plugins and such.

Posted

Oh, ok. Guess that shouldn't be a huge problem. I think that everyone who is going to be on the server are within the same timezone, so I can just restart the server during the night or early on the morning. 

 

However, will a 2GB server handle 240-250 mods and 5 players online without lagging, as long as I restart it every day? I guess it comes down to CPU as well, but I think the CPU power is pretty good on the server I am thinking about getting.

Posted

As stated before...at the end it will be "try and find out".

 

Just a sidenote: 240 mods is amazingly many...are you sure you want that? I have a modpack with about  120 mods and can only think of about 10 more to get until you are completely overwhelmed :)

Posted

Yeah, I will just have to try.

Well, 240 mods are many. The reason why I said 240 is because of the fact that the mod pack I want to run on my server has 244 mods. However, I think I will get rid of some of them. In the end, I might run about 200 mods. But it will also come down to what I can afford. If I have to get a beast server to run all the mods I want, I will just have to get rid of those I really don't need.

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