jakj Posted May 15, 2012 Share Posted May 15, 2012 So, there's this neat HD texture pack called "Minecraft Enhanced", that I just wanted to add a few things to. (NOT full Technic support.) Basically, just the stuff that's jarring: It's weird to see 16x-textured ores in a wall full of otherwise 256x textures. But stuff that's separate (like machines and pipes and trees and what-not) actually looks fine to me, so all that's needed is some small tweaks, so I edited it below. The problem is...my FPS drops to single digits when using a pack with mod textures in it, whereas it's at 30-60 with just the vanilla pack. (This is using Minecraft 1.2.5 with smooth Optifine, the 256x pack, and 64-bit Java on Windows 7 64-bit.) I tried the 128x Sphax (which is still 1.1 of course, but it was good to test) and I got a similar framerate drop. So, my question is this: Does anyone know why? Is it the overhead of switching back and forth between 16x and 256x textures? Meaning, do I have to upscale every single texture file in the entire modpack to 256x to get my framerate back? Or is it just an issue with the new Minecraft+Optifine? Anyway, comparison images below (open the images directly to see them at full resolution): All I did are the ores. (I know the look of Cinnabar is drastically different; If I can get this working, I may try to do a better job on that, but for now I wanted to just use simple HSL changes to make the textures and not have to edit entire new textures.) Parent texture pack for vanilla (not made by me): "Minecraft Enhanced" by "cferril1" (No direct link right now because he adf.ly'd it.) [img width=800] [img width=800] Link to comment Share on other sites More sharing options...
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