The_DarthMoogle Posted May 16, 2012 Share Posted May 16, 2012 Pretty much as the subject. My idea is to have ores spawn roughly as they would do in real life - for instance coal would occur in sheets, and have natural caves with lots of flowing water in them. Iron/copper/tin would be roughly scattered in plains biomes, and therefore quarrying or strip mining would be the most efficient way to gather them. Gold and silver would sit on river beds and under mountains, and diamonds would spawn along the walls of a cave within a mountain (so actually at ground level) Would editing minecraft's terrain generation manage this, and where would I begin to mess around with all the code? Link to comment Share on other sites More sharing options...
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