Luxius96 Posted May 24, 2012 Posted May 24, 2012 Those of you do not want new mob? I wanted to ask if there are new mobs Thanks!-
DragnHntr Posted May 24, 2012 Posted May 24, 2012 Do you have something specific in mind or do you just want new mobs? Mo creatures is smp and bukkited now, so that might go in eventually. Also you should probably put some more effort into your posts.
Skuli Posted May 24, 2012 Posted May 24, 2012 3.0.0 will have the 1.2.5 new mobs, the Golem, ocelot, and kittens at the very least.
Luxius96 Posted May 25, 2012 Author Posted May 25, 2012 How can i insert the drzhark mod in tekkit 3.0.0 server? >->
DragnHntr Posted May 25, 2012 Posted May 25, 2012 How can i insert the drzhark mod in tekkit 3.0.0 server? >-> I am guessing simply drop the mod file in the servers mod folder. Now the client is another story... By the way, there is no 3.0 server yet, so good luck with that =)
Luxius96 Posted May 26, 2012 Author Posted May 26, 2012 I am guessing simply drop the mod file in the servers mod folder. Now the client is another story... By the way, there is no 3.0 server yet, so good luck with that =) Oh thank you only insert the mod in client and server?
DragnHntr Posted May 26, 2012 Posted May 26, 2012 Oh thank you only insert the mod in client and server? Client side is a lot more complicated. There are some dependencies. From here:http://www.minecraftforum.net/topic/81771-v125-mo-creatures-v362-with-ostriches-fishbowls-and-smp-support/ Please make a backup of your minecraft.jar file and then: 1. install Modloader (you have to unzip the .zip file and add all of its contents to your minecraf.jar file) 2. install Forge (you have to unzip the .zip file and add all of its contents to your minecraf.jar file) 3. install GUI Api (you have to unzip the .zip file and add all of its contents to your minecraf.jar file) 4. locate your .minecraft/mods folder 5. copy the MoCreatures.zip and CustomSpawner.zip files inside your \.minecraft/mods folder 6. Play
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