Jump to content

Maxwelljones

Members
  • Posts

    16
  • Joined

  • Last visited

Everything posted by Maxwelljones

  1. Not sure if i'm doing it wrong or if modpack packer doesnt react as expected. My scripts for minetweaker are in : root scripts nameofthescript.zs Modpack packer is asking me if I want also to upload the scripts folder. I answer yes. I end up with the following: No script folder and: root nameofthescript.zs (no folder created) My config is also not uploading to server properly (but twice a zip is created and empty) in: mods config config.name.version.zip (empty) name.version.configs config.name.version.zip (empty as well) When unpacking with technic launcher, the config file is empty, and the script is unpacked at the wrong place. Could you help me please?
  2. There seems to be an option now from the modpack management page. I guess this can be marked as solved and topic closed.
  3. Thanks for your answer Kalbinition Im using gmail. Every time I click to get a new activation email, nothing shows up in my mailbox. When I am logged-in I cant change my email address, or anything in my profile. So I am kinda stuck
  4. same here. email correct, never got activation email. Can anyone help?
  5. Same problem here. Any way that we can change our email address on our own, when logging into the technic account -- the account we can work with packs -- Technic platform.
  6. Same problem here. Could you please help explaining the steps you went through?
  7. Episode 3: Setting up the Quarry Finally trouble is behind, and I setup the quarry. Powering up is still a challenge and automation from so early game, costs a lot of trouble.
  8. Episode 2: Building a Quarry Here I use the materials mined in the first episode to finally get into tekkit and start directly with a quarry! But there's some trouble on the way..
  9. Episode 1: The quest for diamonds. Trying to get a Quarry running as soon as possible is what makes me run in the caves with no armor, trying to get some ores and diamonds as quick as possible...
  10. What's new? Here's the latest episode: About me: My name is Maxwelljones and I play tekkit since a long time. After setting up servers and playing with my friends, I decided to upload some videos on youtube: tutorials but also my first let's play! Machines have not many secrets left, and automation of complex processes is something I love to do on a big scale. Starting from scratch in a new world, I am trying to make it as interesting and fun to watch as possible and giving my best to get the machines running as quick as possible; to get out of vanilla early and jump into tekkit machines. All the videos are in HD, and quality improving. Contact: You can find me here on Youtube. The let's play from the beginning: Thanks for watching and have fun ;=) Please feel free to give me constructive feedbacks and critisism.
  11. Checked again, the meteors do spawn, but at a very very low rate. Enjoy, thanks everybody!
  12. This must be some other problem, as it seems : #296 (Jun 7, 2013 7:57:51 PM) Fix bug preventing meteors from spawning. Reverted back to old spawn rate. (commit: 7a487d04f0e845208abf50da26273e7512c41332) — mitchpetrie29 / detail This was written for build Galacticraft-1.5.2-a0.1.35.319.jar Now we are running Galacticraft-1.5.2-a0.1.36.410.jar Any other idea? Source: http://ci.micdoodle8.com/job/Galacticraft/changes
  13. Same issue here in 1.1.10 Solo. Thanks for looking into it :)
  14. Hello Dan, Same here. Installed dynmap 1.9-853 for tekkit 1.1.10 (MC 1.5.2). Apparently the jar doesnt extract on server start and no config file is created. I tried through mcmyadmin, and also uploading the jar myself. Can anyone help us please?
  15. Would you please be so nice and list more of your favourites tekkit plugins?

×
×
  • Create New...