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Arkalius

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Everything posted by Arkalius

  1. That's Matmos doing it's version check. Matmos has updated since the version that's included in the pack. Don't worry about it. I'm sure the latest-at-the-time version will be in the next release build of Technic and you won't have to worry about it. I highly doubt that the fact that the version of Matmos (which has worked fine and been stable in the current release of Technic since it's release) is no longer the most recent is what's causing your crashes.
  2. BTW isn't kept out of Technic out of respect for FC's wishes. The mod is terribly coded. It doesn't play well with other mods. There's no value in trying to make a modpack that contains one mod. Besides, the way we see it around here, having your mod included in the pack is a benefit to the mod and modmaker, and we're not really interested in doing FlowerChild any favors. And it is true that permission was not obtained from mod authors when these packs were initially put together, but this wasn't really out of a desire to steal. Technic was originally a private pack shared among friends that accidently became public and popular, due mostly in part to the Yogscast showcasing it. There's a lot of back and forth in some sectors of the modding community about the "evil" technic pack and the way it "steals" people's mods. Some people have a virulent hate for the pack and rage about it on the drop of a hat. It's mostly irrational, but the creators of the pack aren't eager to make a bunch of excuses for using mods without permission. They're not exactly going super legit and dropping every mod until permission is given either but they're doing what they can to become more "legit" as it were by trying to get the mod authors on board and give their blessing. This pack is about providing a service to the Minecraft community, to help more players gain access to some great mods. We're not out to start a war to separate the community. If you like BTW, then you can probably install it on your own. And good luck getting many other mods to work along side it.
  3. This is pretty hilarious. I'm going to do the OP a favor and explain why everyone is laughing. FlowerChild hates Technic. He hates the makers of Technic. And frankly, the regulars here on this forum reciprocate that emotion. From what I've been able to glean he wants to control every little aspect of his mod including who uses it and what mods can be installed along side it. It's also coded in such a way as to be completely impossible to integrate into a modpack like this. I think part of that is his greedy use of the very limited block ids available. When SirSengir, creator of Forestry, recently added code to his mod that would make it function poorly when used with the Technic pack, Flowerchild was practically ready to have Sengir's children out of his elation. Perhaps now you see why everyone finds your posts so very hilarious.
  4. There isn't an Anvil-to-region converter. Levels generated in Anvil cannot be played in minecraft versions prior to 1.2. Maps that were converted from region to anvil have a backup of their region version which is probably what you're loading up, but any changes to the anvil version cannot be back-ported.
  5. They're more expensive to make, though... BC chunkloaders might still be useful as a cheap alternative.
  6. The primary problem with EE is the geometric progression of EMC generation. I think this needs to be cut down, perhaps to a logarithmic progression. Basically, in order to increase EMC production by, for example, 10 EMC/sec you have to double the amount of collectors. Each collector you build provides less of a boost to your overall production than the last, a diminishing returns kind of thing. The 10EMC/s number was just an example, I don't know what would be fair. Perhaps an integration with some of the other mods would be cool too. Maybe there can be a device that can increase EMC production rate by taking an input of EU from IC or energy from buildcraft. If you power up your relay, for example, it provides a bigger bonus for attached collectors. That way you attach some EMC-related value to a somewhat more limited resource (EU/energy).
  7. This kind of thread is generally not allowed on many gaming forums. Why? Well... how do we know you're not the greifer attempting to sully the reputation of two people who haven't done anything wrong? Basically, you're a perfect stranger, accusing two people no one here knows and who are not here to defend themselves of being griefers. So posts like this are not only unreliable ways of keeping track of thsi kind of thing, they are damaging to the community because some people will take it seriously and the individuals you mentioned, if innocent, stand to be mistreated. It's basically a witch hunt, where people accuse those they don't like of a crime and everyone, hungry for an excuse to lynch someone, descends upon them mercilessly. So, without a good way to vindicate your accusations, it's actually a bad idea to make them.
  8. I've heard that word before but I forget what it means... darn.
  9. The pattern of updates is heteroscedastic. Make sure you read up on that term and fully understand what it means before asking futher questions.
  10. Well it will work but it's inefficient and wasteful... You should never put uranium cells on the edge of the reactor. They end up generating more heat that way for no benefit. My Mark 2 reactor only has 14 heat dispersers in it, you definitely don't need 18 of them. This design has the same power output but uses less components: http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?hixmyxaaymlkz4lwkeazaekgwik2qwwrwj077tw7rl3zmy51c Here's another design that only requires 5 chambers and is more efficient than yours for the same power output. You can make it 6 chambers and get rid of one cooling cell too if you want. http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?hixfb4ut2sql48wlj33qvs1pqwi98scik4ds5s0de76968we8
  11. Those creeper faces are terrifying jakj, have you tried the Faithful 32x32 pack that's designed for Tekkit? It works pretty good.
  12. Machines only run when the chunk they are in is loaded. Chunks are only loaded when they are within 10 chunks of a player. If no one is online, no chunks are loaded. You can use chunkloader blocks to resolve this. Placing one in the world forces the chunk it is in and the 4 adjacent ones to stay loaded even if no player is nearby. If you press F9, you can see an outline of the chunks that will stay loaded due to the chunkloader blocks. Check NEI for the chunkloader recipie.
  13. Yeah I had that happen too. WorldEdit uses wooden axes as one of its tools. You'll have to disable worldedit if you want to get rid of that.
  14. And Ender bags only have the inventory space of a single chest, unlike the massive space of an alchemy bag.
  15. Bee breeding can be fun if you're into it. I appreciate beeswax as a source of pipe waterproofing, which I find easier to come by than cactus. But, you could also run an automatic cactus farm to get it too.
  16. Re: so sick of youtube fags Two questions. What does this have to do with minecraft? How is it you determined the individual's sexual orientation based on his opinions of different operating systems?
  17. You link us a 20 minute video and want to know what something specific in it is... Are we supposed to watch all 20 minutes of it and guess at what you mean?
  18. So... jakj... it's cool that you're all eager to get this patch out and help everyone out, but I'm wondering about your level of dedication to this effort... This may become an arms race of sorts not unlike the anti-piracy measures that have evolved over the last decade or two in PC games, where you patch it up, he writes new, more secure protection, and you have to repatch that etc and so forth. Are you going to want to keep up with every version he releases to find and undo his protections every time? At some point one of you may tire of the effort and give up...
  19. Re: Forestry in violation of the Buildcraft Minecraft Mod Public License? What's the point of this line of inquiry? Is this a vindictive attempt to get SirSengir in some kind legal trouble because he is mean to Tekkit? I don't see the point. This isn't going to benefit anyone. We can't blackmail him into letting his mod into the pack, and if we somehow were to succeed in causing him legal problems it would really just hurt the entire MC modding community by setting a precedent of legal reprocussions for making mods and lots of other ugliness. At any rate, it would require the BC creators to actually want to pursue legal action against him and since he actually works with the BC creators I doubt that would happen. Yeah, it sucks that SirSengir isn't more open to having his mod included in the modpack but we don't need to implode the entire mod community over it. It's not really a good idea either to start drawing attention to the legal vagaries of one mod when this modpack itself sits in a legal gray area with copyright.
  20. I don't believe power teleport pipes will work if directly connected to a machine. You need at least one piece of normal conductive pipe inbetween the teleport pipe and the machine. Try that and see if it fixes the problem.
  21. In this situation, you still have a client process communicating with a server process through a networking layer. With what they are probably going for in the future SSP verison is a system where the client and server run in the same process and communicate directly without a network layer in between. At any rate, once they do go to this model it will hopefully light a fire under them to get more of the bugs and quirks in SMP fixed up since it will then become the only way to play.
  22. Yeah I think they want to make SSP work on a localized client/server model to match the way SMP works to make modding (and everything else related to developing MC) simpler.
  23. There are a few different wrenches in Technic, because different mods have their own version of the wrench. The IC wrenh is made with 6 bronze in a Y shape (there's another wrench made with 4 bronze in a Y shape too, that one is the wrong one). Then, right-click on your IC machine with the wrench and it will turn back into an item. Keep in mind there's still a 10% chance you'll only get a machine block back instead when using the wrench. A macerator will turn ores into 2 dusts. It will macerate ingots too but those only turn into one dust.
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