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Thoran

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Everything posted by Thoran

  1. If you are using TBD 1.3.9 update the Logistics Pipes mod. Its broken in that version and certain pipes will crash the server.
  2. @socerman: If you are running a Server you should already know this but just to clarify: http://www.techotopia.com/index.php/Understanding_Windows_Server_2008_File_and_Folder_Ownership_and_Permissions Easiest/Least Secure way to do it is give the "Everyone" group full permissions on your BigDig folder, if that doesn't work it's not a permissions problem. I just checked your crash reports again, I don't fully understand that summary but you have "-Xmx3G -Xms2G" in your launch.bat file. How much RAM does your Server have? If its 4GB or less set "-Xmx1.5G -Xms1G" or your server is probably running out of memory. @lucasrox: Do a "Rest Pack" in the Tekkit Launcher. You can find it in the same screen you select your Big Dig version. Sometimes files get corrupted when minecraft crashes, the Reset Pack delets everything (including Waypoints, Texturepacks and Keybindings! So make a backup). After that the launcher will do a fresh install for you and the game will run again.
  3. To sum things up: Pulverizer: 2x Tinkers Construct Smelter: 2x (i think) Inductionsmelter 2-3x but requires sand Ore Berry Bushes: 0.1x but lasts infinite as the ores grow back on them Personally I'd say it doesn't matter, given how easy it is to find everything. You can create a Quarry running full speed in 30 minutes after you first join a TBD world, after that you basicaly got infinite ores. Its up to you how complicated you want your system to be. Efficiency shouldn't matter in TBD, the mod is desiged to give you maximum freedem what you want to use, you just need to figure out how to do it.
  4. @Hairball: Delete the following: Mods Folder, Coremods Folded, Config Folder, BigDig.jar, Minecraft_Server.jar Upload the 1.3.13 Server Files to your server and enjoy your game. @socerman: Have you checked the permissions on your files and folders? maybe some of them are read only. Couple of Bugs I found: 1. Modular Power Suites has no Keybinding for the Glove (I cant turn off the OC like in 1.3.9) 2. The MPS glow is visible through walls 3. The MPS Glove still doesn't work on a lot of woods, no support for Sakura, Redwood and the like 4. Grafter also doesn't work on in 3. mentioned Woodtypes 5. Sprinting for more than 1 second and using the Apiarist Database, Bee/Tree Analyzers while sprinting results in Client Crash http://pastebin.com/Eim3wc5z Overall 1.1.13 feels more stable than 1.3.9 but especiall the MPS took quite a hit with features, not sure if people like living without custom colors or a glove that can't be turned off, almost makes this thing useless when building now
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