Nightreaver
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Everything posted by Nightreaver
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Making my modpack into a Server! Help wanted!
Nightreaver replied to imamthecoolest's topic in Platform Pagoda
so... try telling where you are, and what your problems are -
Possible conflicts with mods, need help working it out
Nightreaver replied to Spanners's topic in Platform Pagoda
put the mods and configs in an vanilla->forge minecraft client if its working, start using this with your server -
Possible conflicts with mods, need help working it out
Nightreaver replied to Spanners's topic in Platform Pagoda
try start your pack in minecraft client first, as this is more sensible to ID conflicts and may show you whats wrong also have a look in the forge log, as this may display conflicts and errors too -
still not used the search... you didnt even looked over the first three pages of this forum
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WTF used search? i dont think so...
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looks like MD5 mismatch, are you sure you have the correct MD5 for that file? Hit rehash and check if the file really exist
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Modpack Screen Goes White After Mojang (for some people)
Nightreaver replied to Doc22's topic in Platform Pagoda
we had so much posts with the same error... using search helps a lot... -
in this post is the "hidden" link.... yes, smaller than the other ones http://www.mod-buildcraft.com/2013/07/14/video-filtered-buffer/
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damn... just learn it!!! we need information item ID's? what item? what mod? think about it, as a visit of a spy.... no information -> you'll die!?
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sry for doublepost due to slow server
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delete the mods one by one, you will see when the error goes away!
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Making Modpacks More Memory/Performance Friendly
Nightreaver replied to Abion47's topic in Platform Pagoda
check Applied Energistics config set setting to false or raise the tickRate Also be careful with Rei's Minimap and lots of waypoint, the more WP you display, the more redraws are required Edit: You can use VisualVM attached to the Client to analyse the ticks. Work together with people of slow computers to find the mod that is so performance hungry. To do so, download VisualVM (http://visualvm.java.net/ - should be free) - extract and run (exe is in bin folder) - attach it to your MC game in the monitor you can see the CPU usage and some other useful stuff go to "Sampler" Tab, join the game/server and go to anywhere where your game starts to become slower. Hit CPU in the sampler tab, and wait some time, eg 1 or 2 minutes, the more the better it is, but dont think more than 5 or 10 min are required. - When you are done hit STOP and "Snapshot" in the Profiler tab. - a new Tab will open, check Minecraft Main Thread go to the same place like the image below, and you see the time a mod need to be executed. Here it's net.machinemuse.powersuits so I know it's MMMPowerSuits and i can the for setting in the config file. the second image show something going wrong here. Barrels mod takes 22% cpu time, there the second mod (buildcraft pipes) only take 4,4% So Barrels take 5 times more CPU-time, i removed the barrels from my base/modpack and got around 22FPS back. Its possibly a coding error. thats the only way to identify the mods. -
2nd one, but only if you have set "modpacks" in your config, otherwise its just /public/mods/modpackname/
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i like that idea, better try with a real host, so many people running solder means, its working on properly configured hosts
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but the DB and the web server are on the same server right? you can possibly use sockets instead of addresses/ports and change 127.0.0.1 to "localhost"
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you have to edit the application/config/database.php and fill in your MySQL data
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hm, doesnt seem to make any sense.. i think the file is okay.. maybe its the triple point in filename? try another mod that worked in uploading , with the ic2 filename...
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just ic2? whats the filename? path?
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have you checked Increase PermGen size in the launcher?
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you mean the other topic modpack?
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you forgot the configs maybe?! try grabbing the mod from their developers page, there are also informations about installing/using
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BetterDungeons{1.8} [better dungeons] (BetterDungeons.zip) Unloaded->Constructed->Pre-initialized->Errored try looking in his forum for help, updating or removing this mod
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sure, you cant drop in buildcraft for 1.6.2... you have to use 3.7.2 and sure, you have to update all mods... a lot of packs are running almost the same configuration as yours, and they are working when you don't want to spend time in testing, then you are done here
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have you tried removing mods one by one? how to find out if its outdated? check the mond-version, check mod-page and see what the latest version is, if your version number is lower than the one on the website, then your mod is outdated.