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TheGatorcraft

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  1. Update: I tried using the new dropbox link: https://dl.dropboxusercontent.com/s/yxslrjcmz7z4rze/TheSwampStrikesBack1.0.1.zip?dl=1 Also, it opens up in just plain Vanilla now.
  2. Recently, I tried to update my modpack by adding 1 mod, a minimap mod. My modpack was all fine and dandy before I updated it. I haven't updated it since 115+ days ago. Now, as soon as the update was supposedly setup, my modpack just does not work. Ironically, the Technic servers went down as well meaning I could not fix this until now (since it obviously is up). When I start Minecraft with my later version (the one before the update that is was working perfectly fine) it loads the three default mods which are by forge, as if the modpack never really downloaded but forge did. I know the link is direct because when I paste it within my browser it automatically downloads the zip file. Within the zip file, are 5 folders which consist of the following: bin, config, coremods, mods and Chocolate. (Chocolate is for Chocolate's Quest). This worked perfectly fine, as I keep saying. Here is a screenshot of my modpack settings: http://puu.sh/c8JoE/72b35b5422.png Also, note I have tried using "Force Directory Change" multiple times, and without it as well. Nothing seems to be working. I also am sure that within the Technic Launcher, I have the correct version selected (the only one which is the non updated one). Any help is highly appreciated.
  3. It works now I really want to thank you for your patience and time you put in to help me! It is greatly appreciated!
  4. I unchecked the box. I tried it myself and it didn't work.
  5. Still isn't working I went and downloaded the LATEST 1.6.4 forge universal file and renamed it modpack.jar and put it into bin, selected all the files and compressed it and named it "SwampStrikesBack1.0.0.zip" and got the direct download link.
  6. Okay so I just uploaded the new file to dropbox, got the direct link and then edited the link via the dashboard. It still opens in Vanilla.
  7. Thanks for the name suggestion However I do still have a major question: is it fine the way I have it? The way I explained in my last post. I am new to this type of modding.
  8. Okay so I still need help. @plowmanplow Basically I delete all the client related items such as assets, crash-reports, All the forge logs and stuff, any types of logs, launcher.jar, launcher.pack.lzma, libraries, options.txt, versions, stars, saves and resource packs. But I should grab the forge.jar file from the versions and rename it "modpack.jar" and place it within the bin folder. Then I should name the folder "modpack" and then zip it correct? It will be "modpack.zip" when I upload it correct? Is that how it should be done?
  9. http://www.technicpack.net/api/modpack/the-swamp-strikes-back
  10. So I am currently trying to create a modpack. I have put all the mods into my mods folder, (including coremods) and I tested it and it works perfectly in-game. However when I upload it to dropbox, give it the direct link into the direct link thing when asking where the custom.zip is and then try to load it in technic, it loads in Vanilla. Here are my questions. Do I need to create a coremods folder? (I don't think I need to because it dosent automatically generate a folder like it used to) Does the file need to be named "custom.zip" or what does it need to be named? When i zipped the folder by compressing it (im in a Mac) it was named Minecraft.modded, but I renamed the zip file to modpack.zip; does that effect anything? Any help is GREATLY appreciated!
  11. What version are you using? And are you on a server as well as did you edit the config at all?
  12. @Turgle I have tried it in more then 2 versions and both of which ChimenySwift was playing in with the Demon Safari Net.
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