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Admiral Obvious

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Everything posted by Admiral Obvious

  1. Notable bug: The texture pack sometimes is received from google in a compressed format, therefore breaking certain things. Fix: Extract the files with your extractor of choice. Then re-compile the files in a store format using either 7-Zip or WinRAR.
  2. So will you tell us when you think its complete? I mean, checking the drive over and over again is a little confusing to me sometimes. I never know if something changed or not.
  3. You arent... assuming you have used youtube, and have created an account with them, you automatically get all of the google suite. Including drive, mail, ect.
  4. I dont disable anything, partially because I don't want to break anything, and its fun to ride a pegasus at 300 blocks per second.
  5. Are you going to add weapon mod textures? Also, do you know how to re texture the Mo' Creatures items, cuz those are still vanilla too.
  6. So, I assume, once downloaded, I just put it into the texture pack folder?
  7. Just curious, do you have an ETA on when it will be done? I mean, will it be done by the end of this year or will it be done by the end of NEXT year? How well are things progressing?
  8. Go up one thread. (At this point in time) You will find it there. (It should be down one thread after i post this.)
  9. Then this isn't your fault. Fortunately for me, I got this pack before someone broke it. Too bad I cant upload it.
  10. For some reason viewing it breaks stuff, just try to load it up, go into creative and get a good look at it that way.
  11. Why are you extracting it? Unless you are putting in stuff for more mods... don't extract it... either way. Extraction or viewing currently breaks it.
  12. No, i don't think so. You just click the file tab, and then click upload. You can then send the file with instructions on what to do with said upload.
  13. Well, if you copied and pasted the vanilla code, then of course you are going to get vanilla outputs. That mod is essentially in 1.3 so, yuo are getting vanilla outputs with that config.
  14. They support custom uploads, provided that they aren't viruses (obviously) and they come with some instructions on where those files are supposed to go.
  15. Looks good. Everything should work at the levels that you expect it to. :D
  16. If you have some left over money you can go buy some dedicated server. I recommend clanforge, they have a good support team so far that I've seen. It usualy costs around 5 dollars a month U.S. for a simple 10 slot server.
  17. I'd say thanks but then i'd be bumping the thread. Oops... Sorry.
  18. I've been playing technic and tekkit for a while, but just today I noticed this other thing in the modpack list called Hack/Mine. I know its a derivative of minecraft but honestly that's all i know about it. If anyone can give me a simple direction on what the differences are it would be greatly appreciated. The reason i have to ask is that my internet is terrible and i dont want to download something and play it and 5 seconds later say "wow, this sucks".
  19. It is a WIP. Sphax has not created all the textures for Steve's carts yet and the marble bug is anyone's guess.
  20. My friend has this issue as well, don't re-archive the files on a mac, for some reason the default zip handler for mac's try to compress your files when you try to archive things. You may need to get an alternate zip handler that has options to "store" the files instead of "deflating" them.
  21. Yes... i tested it out in paint, so its quadruple. But you get my point.
  22. X64 has double the amount of pixels as X32. X64 Is "more HD" which makes it look fancy but can also make the game more laggy because it has to render bigger pictures on everything.
  23. Quite simply it means "it didn't get done". Its either that the wrong extraction program is being used or you did it wrong.
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