Mercury
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- Birthday 01/01/1900
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bukkit.yml filter-unsafe-ips: false
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Yeah ... Welcome to "lovely" technic community.
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nvm...
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Questions about Tekkit going to 1.4MC?
Mercury replied to bradford342's topic in Tekkit Classic Discussion
Here we go. Early MCPC 1.4.2 build. http://www.mcportcentral.co.za/index.php?topic=3998.0 -
CB++ does not need /save-all as it has its own saving technique.
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You can keep Wireless Redstone but WR-CBE Addons-Bukkit 1.2.2.3 is waste of cpu. Do you have MC/Tekkit hosting or VPS? Without WR-Addons server is much much more better https://dl.dropbox.com/u/54281287/MC/VisualVM5.PNG
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CoreProtect - Perfect AntiGrief Solution for Tekkit Servers!
Mercury replied to Mercury's topic in Tekkit Classic Discussion
Updated first post. @Bangers Did CP post any errors? What kind of IC2 items you tried to RB? -
Plugin-profiling is pretty self explainable. Which part do you not understand? For launch.bat/launch.sh you can try: here. Colleague of mine did some science and found out something interesting. Wireless Redstone Addons takes 20% (or even more, up to 46%) of server thread (See image). By disabling this mod (WR-CBE Addons-Bukkit 1.2.2.3.zip) you can have less load on your server . Basicly Wireless Redstone Addons are not important game changers and can be removed without any hassle. You can read more about theme from here. 17% of server thread is used by tickEntity() which are used by mobs and animals. You can play around with bukkit.yml and lower settings like: java -d64 -server -showversion -Xmn2G -Xms8G -Xmx8G -XX:+UseBiasedLocking -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:MaxGCPauseMillis=30 -jar Tekkit.jar nogui Parameters and what they do you can find monsters-per-chunk: 35 land-creatures-per-chunk: 7 water-creatures-per-chunk: 2 spawn-limits: monsters: 35 animals: 7 water-animals: 2 ticks-per: animal-spawns: 800 monster-spawns: 2 Also check if any players use Enderchests in (somewhat big) factories, with heavy use of them can really take your TPS down.
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Turning down weather and spawning items is not the way I like running servers. Try ClearLag v1.4, it should work fine.
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@Djinnii I think deleting items is not an ideal solution. On CB++ each stack on ground is equal to one item. You can set limit to 1000 or even higher and it still should be fine. Check latest (ClearLag v1.4) CLAG http://dev.bukkit.org/server-mods/clearlagg/ - It cleans on demand. Whenever items hit limit, it will remove them. The only downside of CB++ I see is weather. Afforess made custom weather changes which can't be tweaked in #75 build. Now I have stormy and rainy weather pretty much.
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@smithy285 First, I would suggest using CB++ instead of CB http://forums.technicpack.net/threads/cb-upgrading-tekkit-3-1-2.19176/ Second, If you are using CB plugins then check which takes heavy load https://clientarea.minecraftlayer.com/knowledgebase.php?action=displayarticle&id=33 do /timings merged and /timings merged. Paste log from timings folder to http://pastie.org/ and upload it here. Also try playing with java parameters http://forums.technicpack.net/threads/new-server-questions-need-a-little-advice-and-ideas.19458/#post-153648 If you are advanced user, you can check with VisualVM which part of Tekkit mod/plugins takes most resources on server thread. On current image you can see that server has low TPS because of high amount of Wireless Redstone usage in server thread.
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Wireless Redstone Addons huge activity in main thread.
Mercury posted a topic in Server Op Swap Shop
46,8% of Server Thread is used by CodeChicken Wireless Redstone. This is a very high usage. Are there any fixes or newer revisions out there? I suggest removing WR-CBE Addons-Bukkit 1.2.2.3.zip Read more here: http://forums.technicpack.net/threads/lag-ram-and-tps.27657/#post-238910 -
CoreProtect - Perfect AntiGrief Solution for Tekkit Servers!
Mercury replied to Mercury's topic in Tekkit Classic Discussion
What do you think about hawkeye reloaded? http://dev.bukkit.org/server-mods/hawkeye-reload/ Not compatible -
Hey, I am looking for simple ChatManager with channel support + (CraftIRC & PEX compatible). No need any fancy stuff and plenty of unneeded commands. Channel per IRC channel could also be a possibility. Suggestions ? Thanks!
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CoreProtect - Perfect AntiGrief Solution for Tekkit Servers!
Mercury replied to Mercury's topic in Tekkit Classic Discussion
I am talking about latest update which you have not checked. 1.6 is working perfectly fine on 1.2.5.