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Sp0nge

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Everything posted by Sp0nge

  1. Despite some issues with ID`s, the teams are going pretty strong. About the disconnections we currently got, we cant/wotn change serverside configs (we are running on the latest recommended serverversion), so bare with us on the issues there is. We just were made aware of it, and it will be fixed for the next map, that will be hosted on the 1.1 Tekkit FTB map! And in regards of the ongoing game, the teams are now pretty busy, chat is going on as crazy. Spectators can read both teamchats, but one team seems to have more gone over to a chat outside of the game, so that chat is kinda quiet . But to be realistic: The game SHOULD end today, if no teams really messes something up!
  2. The 4 next slots are reserved for servers listed here on these forums. So if you belong to a server, please talk to your admins, and get them to submit your team.
  3. There seems to be ID issues. We are running on the latest recommended serverbuild of Tekkit, that got issues with the recommended clientbuild. We will try to get our serverbuild adjusted, but it might take some time.
  4. Post it in this thread when you have one. Next match will prob be on the next weekend
  5. Next game wont start directly after current one, most likely on friday, so its a weekendgame. Please try to get a list of players that are to play for your team within a few days :)
  6. The teams dont know it yet, but spectators can now read the teamchats!
  7. Its getting pretty close to be finished now! Both teams are close, but ... who can get the Dragonegg first?!
  8. We just hit the 30h mark. Its still a way before its completed. I also hope that the teams atm playing can give a review of the map when they complete it. We defo rely on feedback in order to see if there was any issues (Well we allready sorted several in regards of the new map). If it was to hard, lenght of it etc. Those playing the devmap: Please dont spoil to much are u guys nice (what u wrote thomas is ok )
  9. Serverowners can update mods themselfe if they didnt know that. Just use the correct version, grab the most updated revisions of that version, and voila ... RP have had 8 updates since the serverpack was released. Its pretty easy to do: http://mcportcentral.co.za/wiki/index.php?title=Ports_for_1.2.5 Disclaimer: Dont blame me if ur server breaks due to faulty updating
  10. ID 134 - Monitor ID 208:2 - Monitor RP and CC
  11. Now hitting the 24h mark, and this just got pretty interesting. Both teams have gotte whats considered vanillaissues in regards of creepers. Could it be that the teams are way to spoil to "build safe where monsters dont spawn"? Its anyway been 24/7 nonestop building, planning, failing and some fighting so far. Ofc one team is in the lead, but as both teams have learned just now, just one little green fellow can ruin alot ;)
  12. In preperation for a new game (no, im NOT saying this game is close to being over), there will be openings for 4 teams to enter the competition. It will be first off reserved for registered servers here on this forum. If those slots arent getting filled up, individual teams will have the possibility to enter. All I need is a list of names, where the first name is the "most important", and last ... well ... least important. This is ddue to that the team with least players sets the standar on the amount of players pr team, to keep it more balanced.
  13. No sorry, the teams should be in the dark of what the other team is doing, beside what theyre zoom can see ofc ;)
  14. Hitting the 18h mark, one of the team seems to have figured something out, its getting interesting! (this version of the map sadly dont support spectators that good, v1.1 defo will!)
  15. Almost 13h in, both sides have had a few issues, and its kinda still at the beginning phase of the game. If the teams thought that it was difficult so far ... well, its not getting any easier!
  16. Its now been 6h since start, and i think both teams now starts to feel the pressure. There is 1 of 10 tasks completed pr side, and it seems its not easy to progress!
  17. Small video up, watch it here:
  18. First team have completed task nr1! Thats to provide 10 Project tables!
  19. As i can see it, and not to spoil, its not that bad, its not over in 2h, trust me. Right now, game is 2h in, and no team has yet to give the beast the first item that it want!
  20. First match in progress! This might even be harder than we expected!
  21. We are defo ready, match will start pretty soon! Just doing the last backup, then its time to ROCK AND ROLL!
  22. Our FTB map is completed. For the moment, it can only be viewed, not played on. IP is added to the first post!
  23. Ah, so thats why i cant connect. Our FTB is kinda ready, atleast open for ppl to have a look at it. Wanted to log on, and give u guys the IP :)
  24. Map open to have a small peak at. Ppl cant get to read the signs, thats cheating!
  25. Doing some tests with it right now, just to confirm that all parts of the beast really works. The 100 mill EU part we just had to wait abit for, but it all looks pretty good so far Hopefully we can allow visitors on pretty soon, so they can have a sneak peak of it! (picture will follow in just a few mins)
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