
Sp0nge
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Everything posted by Sp0nge
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Feed the beast! No matches ongoing right now
Sp0nge replied to Sp0nge's topic in Tekkit Classic Discussion
30 minutes to start, HelloCreeper still havent showed up. U guys will have a drawback if you arent there in the start. -
Feed the beast! No matches ongoing right now
Sp0nge replied to Sp0nge's topic in Tekkit Classic Discussion
Merlin, please provide the names of those that are to compete on your team, so i can set them to the correct group. Thanx All the other teams are now set, teammembers HAVE to do /suicide in order to be ready to compete. -
Feed the beast! No matches ongoing right now
Sp0nge replied to Sp0nge's topic in Tekkit Classic Discussion
We will start assigning the players that the teams listed into theyre groups pretty shortly. That will mean that those players wont be able to move in the spectatorarea, nor talk. They will have to do /ch to find theyre correct chatchannel for theyre team (dont worry, its impossible to not see what the chatname is) and they will have to do /suicide in order to get to theyre team startbox. -
Feed the beast! No matches ongoing right now
Sp0nge replied to Sp0nge's topic in Tekkit Classic Discussion
Yeah, u guys are in :) -
Feed the beast! No matches ongoing right now
Sp0nge replied to Sp0nge's topic in Tekkit Classic Discussion
There is room for one last team! -
Feed the beast! No matches ongoing right now
Sp0nge replied to Sp0nge's topic in Tekkit Classic Discussion
Test of livestreaming, take 1 :) -
Feed the beast! No matches ongoing right now
Sp0nge replied to Sp0nge's topic in Tekkit Classic Discussion
Match is set to start in 8h from now -
[3.1.2] TekkitCraft [250 slots][Hard][New Map] || [CC dissabled, EE enabled]
Sp0nge replied to Sp0nge's topic in Open Servers
After some pretty nasty sql errors, we are back again! Server up and running after we had to use hours to sort it :) -
Feed the beast! No matches ongoing right now
Sp0nge replied to Sp0nge's topic in Tekkit Classic Discussion
Continue? I think u got me on skype aswell? -
Feed the beast! No matches ongoing right now
Sp0nge replied to Sp0nge's topic in Tekkit Classic Discussion
If all teams (the 3 registered) can cofirm they aer able to start up today ... we will! -
Feed the beast! No matches ongoing right now
Sp0nge replied to Sp0nge's topic in Tekkit Classic Discussion
Whoever leads the team is irrelevant, as long as you guys want to compete :) -
Did you do /reload or something? Thats a usuall cause for modrecepies to not work. If so, just restart the server and it should work again.
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Feed the beast! No matches ongoing right now
Sp0nge replied to Sp0nge's topic in Tekkit Classic Discussion
Match will be on saturday, startingtime will be announced later on. I DO recommend all teams and players to look at the map carefully while they can! -
Most server ive been to generate clientsided lag in the nether, and a ton of it. I havent tried this "fix" listed here yet, but if it dont work for all, wont consider it a fix really.
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Feed the beast! No matches ongoing right now
Sp0nge replied to Sp0nge's topic in Tekkit Classic Discussion
For this match, correct. We want this to be a competition, its not that hard to make a site/post and whatnot ... -
I havent notice it in regards of sorting the nether, but in regards of Nolagg, if someone has a leaky machine near, they cant drop items, they, for the player vanish due to the max amount of items pr x chunk is reached. CB++ does kinda the same, but it also stacks items alot better as "they drop". CB++ is basicly CB, that cuts corners to reduce lag. Like, slower treegrow, better mob management etc. We used Nolagg, to prevent lagissues. It helped us just in the beginning (2-3 days) then we reverted back to the same old lagissues. After using CB++, we over doubled our TPS and we still havent tweaked it to suit our needs.
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NoLagg was mentioned. Really ... DONT GET THAT! If thinking of it, instead upgrade the serverbuild to CB++, Nolagg makes MORE issues in the long run that it solves!
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Feed the beast! No matches ongoing right now
Sp0nge replied to Sp0nge's topic in Tekkit Classic Discussion
HelloCreeper added as the third contestant. There is still one more slot left. And really guys, its not that hard to apply, it should be easy to see howto. This is not an EASY game, by far, so almost just applying should atleast been given 5 min effort! -
Feed the beast! No matches ongoing right now
Sp0nge replied to Sp0nge's topic in Tekkit Classic Discussion
Nether is open to view for spectators (well all atm!) If there are issues with entering, post it here! And dont expect alof of ppl to be on the map, its not a map we play on, just having online, till next game starts! -
Feed the beast! No matches ongoing right now
Sp0nge replied to Sp0nge's topic in Tekkit Classic Discussion
Melin, this is what a link to a serverpost looks like: http://www.technicpack.net/forums/threads/falconcraft-24-7-towny-iconomy-essentials-hawkeye-50-slot.11209/#post-85335 Just a server IP wont reserv you guys a slot of the 2 remaining teams. Primary its for listed servers on these forums, then we will do individual teams. -
Feed the beast! No matches ongoing right now
Sp0nge replied to Sp0nge's topic in Tekkit Classic Discussion
Salkras, ill list ur team up abit later today, Merlin, please provide a technipacklink to your servers serverpost, and ill list you aswell. All teams can list as many ppl as they might want, just remember, it can be smart to get players from diff tomezones sometimes ;) -
[3.1.2] TekkitCraft [250 slots][Hard][New Map] || [CC dissabled, EE enabled]
Sp0nge replied to Sp0nge's topic in Open Servers
We just managed to win the first FTB server vs server! WOHA! -
Feed the beast! No matches ongoing right now
Sp0nge replied to Sp0nge's topic in Tekkit Classic Discussion
Please provide a link to you serverthread here on the forums, so i can properly link the team -
Feed the beast! No matches ongoing right now
Sp0nge replied to Sp0nge's topic in Tekkit Classic Discussion
Its possible for us to set a max amount of X teammember pr team able to log on at any given time. In regards of always having the same amount on, its near to imposible to do. At some parts, some teams will have 5 on while the other has 1 etc. In this game, both teams got a total of 10 players enrolled into theyre team, but due to that the players were from all over the world, they didnt all always logged on at the same time The 1.1 map i hope to have up for view within 30 minutes :) -
Feed the beast! No matches ongoing right now
Sp0nge replied to Sp0nge's topic in Tekkit Classic Discussion
The Dragon has been slained! TekkitCraft wins this first round! And i want to add, none of the contestants from our server had seen the map in advanced. We wanted a fair game, even if we also created the map! Now ... lets get ready for game 2!