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Phuriousgeorge

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About Phuriousgeorge

  • Birthday 01/01/1900

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    http://mcoasis.invisionzone.com

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  1. New map is up with a new challenge. Decided to try out a Water-based map. Have some decent kits for the 1st half week to get people a jump-start.
  2. Anybody have a copy of this? I'm getting a 404 when I try to use the DropBox link =/
  3. BEST FUCKING POST EVER! Thanks Jay!
  4. You're more than welcome to come back. Just post something on our forums and we'll let you back in. The banned items list is actually found through a link you can click in-game on a sign before the quiz or by using /rules. We've come up with a way to avoid the banning, but waiting to see what happens to Tekkit before I start coding more changes ;)
  5. Shoot me some details in a PM. No need to derail this thread. Even if I'm not specifically able to help you, I have several friends from 3 years of server admining that may be able to assist.
  6. Yup, definetly understood dreadslicer. I personally don't use EE because it's impact on servers. I've found mods to EE that allow some additional customization, and have even modified EE myself, but all together, it's way too much of a pain in the ass for me to manage along with my server/work/child. Things have been much less hectic now that I'm not mucking in EE and EE related arguments all the time. Now I only have to hear "OMG U NO HAS EE? TIS SRVA SUX". They log out and that's all ;)
  7. Change your "Machine rate". I believe it's somewhere in line 2-4 of the EE config. I disagree with this point. There are a crapton of mods out there and as far as I know, none support permissions systems even MC itself does not support permission-based crafting/use. There are plugins for that (Noitem, disablecraft, and the newcomer - TekkitRestrict) Not to change the thread's topic, but what the mod should support is up for everyone's argument, but the common theme in most arguments aroud these forums consist of: Allow customizeable EMC Restrict/add to what can be condensed Ability to disable functions of items (ie: right click function of Philo Stone, gem armor abilities) Actually consume EMC appropriately for items instead of people getting their abilities for free when they shouldn't be Option to turn off the free functionality of certain items while in Alchemy Bags/Chests and actually have them consume EMC Ability to consume a % of EMC when "Exchanging" in condensers or tablets Equivalency doesn't work well on servers and the equivalents are definetly up for argument Customize durability of armor/damage of weapons On Topic: I'm looking forward to seeing how this plugin progresses. I definetly don't mind running a test server on my dedi and having some of my members move over to test things as they're developed.
  8. Also, are you getting the text notifications that you're supposed to for activity change? If you are, the error is in your setup. If you are not, more than likely MultiVerse is to blame.
  9. Seems interesting. Going to follow this one even though I have no intentions of ever brining EE back to my server ;)
  10. Not that I know of. Like I said, mine started magically working again. The only changes that may have had any impact is the use of CB-- and moving to the latest version of MultiVerse.
  11. Sounds very interesting. Can't access that link from work, but saving for when I return home.
  12. If your server is using Multi-Verse, there's a known issue that conflicts with the redstone behavior button. Mine finally started working, but not entirely sure why. I upgraded Multi-Verse and moved to the Spout CraftBukkit instead of the standard Tekkit.jar
  13. Delete your railcraft.dat file in your world folder.
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