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CanVox

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Everything posted by CanVox

  1. Okay, looks like the galacticraft API changed and mekanism hasn't been updated to match. If aidancbrady doesn't surface soon, I'll probably revert the galacticraft update for now, since the update didn't fix the dupe bug like I hoped.
  2. Definitely update your java, it's very old.
  3. Er, what? You never answered my question.
  4. I've seen some power-positive designs in the current version, but the fusion reactor is definitely obtuse as hell and Calc stopped coming by the dev channel when I kept asking him about how it works.
  5. The "increase PermGen size" checkbox, right under the dropdown for memory allocation.
  6. So what are your current settings? 1Gb allocation, checkbox unchecked?
  7. Well it sure LOOKS like an allocation issue. Cogwheel int he upper right hand corner of the launcher, check allocation, try 2Gb and make sure you check the checkbox, see if that helps.
  8. Sounds like a job for forge logs!
  9. I apologize, crazybud, that's not right. In that case, update to the latest MCPC+- the latest server is run against forge 734, so an older version probably won't work.
  10. MCPC+ replaces your minecraft_server.jar, not your BigDig.jar.
  11. Make sure you update BigDig.jar from the server zip. :)
  12. Rad :c00l:
  13. Sorry, I try to let these builds simmer for at least a day usually, but now we have a fix for the multimeter!
  14. Hey guys, looks like there's a thermex version that fixes the multimeter issue, so now we're on 1.1.4, and the multimeters should be fixed: http://forums.technicpack.net/threads/lets-test-tekkit-1-1-4.46871/
  15. Hey, everyone! There were a few open bugs in the last thread. Feel free to post about them extensively! 1. There was some weirdness associated with the level emitters and some rednet stuff. This is confirmed fixed in the next version of MFR, but I'm not gonna wait on that. 2. If you're having bad performance issues, can you experiment with removing different mods and see if that fixes the issue? Thanks!
  16. Hey, everyone, I've just promoted Tekkit 1.1.4 to Latest. There are a ton of key mod updates, the update to Minecraft 1.5.2, along with several new mods! We've got Project Bench, a direct drop-in replacement for the RP2 project bench, a couple new generators, Logistics Pipes, and Simple Power Storage, by Technic's sct! SPS adds a "Makeshift Energy Cell" which can be used as an early-game alternative to the Redstone Energy Cell! If you're interested in helping test, back up your worlds (SSP or server) and set your launcher up to use the "Latest" build, or manually select version 1.1.4. Play with us and report issues in this thread! This is a clean slate, so even if you've already reported an issue elsewhere (including the 1.1.1/2 threads), if it's present in 1.1.4, be sure to report it in this thread. The 1.1.4 server can be downloaded here:http://mirror.technicpack.net/Technic/servers/tekkitmain/Tekkit_Server_v1.1.4.zip Changelog for Tekkit 1.1.4- this is a list of all changes since 1.0.6: - Update Forge to build 734. - Corrected a rare crash bug in the Forge transparency fix - Some redundant APIs were removed from the jars of the following mods, in order to reduce PermGen size: MFFS, MineFactory Reloaded, Atomic Science, and Modular Powersuits. - Atomic Science has been tampered with using a hex editor to fix the thermometer and hazmat recipes. - Added Project Bench version 1.7.5 - Added Atomic Science version 0.5.3.51 - Added MFFS version 3.0.2.124 - Added Open Peripheral version 0.1.5 - Added Buildcraft: Logistic Pipes version 0.7.3.6 - Added Simple Power Storage version 1.0.10 - Equivalent Exchange 3 version pre1h has had a crash bug removed - Balkon's Weapon Mod updated to version 1.12 - bspkrsCore updated to version 2.07 - Buildcraft updated to version 3.5.3 - Chicken Chunks updated to version 1.3.2.12 - Code Chicken Core updated to version 0.8.7 - Computer Craft updated to version 1.53 - CoFH Core updated to version 1.5.2.4 - Custom LAN Ports updated to version 1.5.2 - Dimensional Anchors updated to version 55.0.1 - Equivalent Exchange 3 updated to version pre1h - Ender Storage updated to version 1.4.2.12 - Immibis Core updated to version 55.1.2 - Iron Chests updated to version 5.2.6.412 - MineFactory Reloaded updated to version 2.6.2.924 - Mystcraft updated to version 0.10.4.00 - Not Enough Items updated to version 1.5.2.28 - Nether Ores updated to version 2.1.5.75 - Omni Tools updated to version 3.1.5.0 - OpenCCSensors updated to version 1.5.2.0 - PowerCrystals Core updated to version 1.1.6.107 - Rei's Minimap updated to version 3.3_06 - Thermal Expansion updated to version 2.4.4.1 - Applied Energistics updated to version 10.n - Steve's Carts updated to version 2.0.0.a117 - Dimensional Doors updated to version 1.3.6.73 - Modular Powersuits updated to version 0.7.0.534 - MPS Addons updated to version 0.2.3.144 - Immibis Microblocks updated to version 55.0.1 - Backpacks updated to version 1.9.11 - Treecapitator updated to version 1.5.2.r01 - Trade Booth updated to version 0.4 - Buildcraft: Additional Pipes updated to version 2.3.0 - Galacticraft updated to version a0.1.35.309 - NEI Plugins updated to version 1.0.9.3
  17. You shouldn't have to find a new plugin, we should instead fix this issue- 1.3.13 is out: http://forums.technicpack.net/threads/lets-test-big-dig-1-3-13.46869/ I think it fixes the dupe bug, but meet me there and we'll find out.
  18. Hey, guys, We're starting to approach a recommended version here, and so while I ABSOLUTELY want you to list every issue you find in this version for posterity, I hope you'll understand if I start thinking realistically about what we can actually fix before release. IN PARTICULAR, I believe but do not know that this build fixes the armor dupe bugs you've been experiencing. Please verify whether or not this is the case, and keep an eye out for anything that stinks of configuration issues! Thanks for sticking with it through the test process- I have a feeling this is gonna be the best build of Big Dig yet. :)
  19. Hey, everyone, I've just promoted Big Dig 1.3.13 to Latest. There are a ton of key mod updates, along with the addition of a new mod: Simple Power Storage, by Technic's sct! SPS adds a "Makeshift Energy Cell" which can be used as an early-game alternative to the Redstone Energy Cell! If you're interested in helping test, back up your worlds (SSP or server) and set your launcher up to use the "Latest" build, or manually select version 1.3.13. Play with us and report issues in this thread! This is a clean slate, so even if you've already reported an issue elsewhere (including the 1.3.10/11/12 threads!), if it's present in 1.3.13, be sure to report it in this thread. The 1.3.13 server can be downloaded here: http://mirror.technicpack.net/Technic/servers/bigdig/BigDigServer-v1.3.13.zip Changelog for Big Dig 1.3.13- this is a list of all changes since 1.3.9: - Updated to Minecraft Forge build 734 - Added Mekanism support to Treecapitator configuration. - Corrected a rare crash bug in the Forge transparency fix - Added Simple Power Storage version 1.0.10 - Equivalent Exchange 3 version pre1h has had a crash bug removed. - Updated bspkrsCore to version 2.07 - Updated Immibis Core to version 55.1.2 - Updated Chococraft to version 2.8.5 - Updated ComputerCraft: Immibis' Peripherals to version 55.0.1 - Updated Forestry to version 2.2.6.3 - Updated Forestry: Extra Bees to version 1.6 pre 13 - Some image files have been renamed in Forestry: Extra Bees version 1.6 pre13 to prevent bad textures from appearing in menus. - Modular Power Suits has been updated to version 0.7.0.534. - MPS Addons has been updated to version 0.2.3.144. - Updated MineChem to version 3.0.0.193 - Updated Pam's Wee! Flowers to version 1.5.2 1.01 - Updated MineFactory Reloaded to version 2.6.2.924 - Updated Secret Rooms to version 4.6.0.283 - Updated Soul Shards to version 1.34 - Updated Nether Ores to version 2.1.5.75 - Updated Galacticraft to version a0.1.35.309 - Updated MFFS to version 3.0.3.129 - Updated Magical Crops to version 2.1.0 - Updated Tinkers Construct to version 1.3.4.3 - Updated Natura to version 2.1 RC 2 - Updated Atomic Science to version 0.5.3.51 - Updated ICBM to version 1.2.0.114 - Updated Mekanism to version 5.5.6.76 - Updated Open Peripheral to version 0.1.5 - Updated Not Enough Items: Plugins to version 1.0.9.3 - Updated Buildcraft: Logistic Pipes to version 0.7.3.6 - Updated Mystcraft to version 0.10.4.00 - Updated Code Chicken Core to version 0.8.7 - Updated Not Enough Items to version 1.5.2.28 - Updated Ender Storage to version 1.4.2.12
  20. This bug is fixed in 1.1.3, so sounds like your server wasn't updated correctly.
  21. Yeah, I'd consider Tekkit to be the same way it's been since 1.0- a generally buildcraft- (and specifically thermex-)powered modpack.
  22. What's your graphics card?
  23. I'll talk to some folks about it, seems reasonable, but any big process changes will probably come toward the end of the summer at earliest.
  24. Hey, everyone! There were a few open bugs in the last thread. Feel free to post about them extensively! 1. There was some weirdness associated with the level emitters and some rednet stuff. This is confirmed fixed in the next version of MFR, but I'm not gonna wait on that. 2. If you're having bad performance issues, can you experiment with removing different mods and see if that fixes the issue? Thanks!
  25. 1.1.3 includes all the UE fixes you need. http://forums.technicpack.net/threads/lets-test-tekkit-1-1-3.46863/
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