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joe5

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Posts posted by joe5

  1. hello,

    a little while ago I posted a thread asking for people's suggestions regarding long-range power transfer, and I would like to thank everyone who responded. Your replies were, on the whole incredibly useful and very informative.

    now, I have much the same question regarding short-range power transfer: of the many and varied power systems available in tekkit (redpower, IC2, buildcraft, local generation of any of the above) and which you think is least likely when implemented across a medium-sized industrial base (five preloaded chunks by five preloaded chunks)?

    Many thanks

  2. It is also worth noting that the ability to target any point on the map would server to vastly increase the value of having a portable base. particularly (as noted above) if frame ships could mount missiles. besides, it is another resource sink and it is always good to have those in late game tekkit

  3. I love the idea of a flowafyer (every grass block has a flower placed on top)

    how about a delivery missle that would carry items. it could have about 4 slots and drop the items on landing.

    on a more serrious note:

    I think a durty bomb would be a good idea (standard blast but puts out radiation blocks)

    and a lava missile would be just evil. particularly if it droped non source blocks.

    indeed, I the instant this gets added the face of my server is going to be completely altered. I know that several factions have already prepared silos.

  4. in that case can you acces the config?

    if you can use it to slow down the force feild refresh time and then drop a two kiloton compression nuke on top. if you encase it properly it should break the feild but nothing else. then just jump through one of the holes in the top.

  5. hi,

    I run a small semiprivate tekkit server it is in the process of undergoing something of an expansion. Traditionally, the spawn has just been a random point in the middle of a 400 x 400 block wilderness. However, as more new players come on it occurred to me that might be good to have something there to greet them. The server infrastructure is still kind of sketchy and I don't want to commit to a major build at the moment. I wondering:

    A: do you have any ideas for small a spawn that would have room for some sighns and a couple of teliporters while still looking reasonably impresive?

    B: what do you think are the most critical parts of server infrestructure to have at the spawn?

    c: do you have or have you seen any particularly good spawns that you think might make good inspiration?

    many thanks

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