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Posted

I wasn't entirely sure where to put this, but anyways:

As anyone who has experimented with the mod will know, any light-emitting blocks that become part of an Archimedes Ship through Assembly stop emitting light until the ship is Disassembled. What I want to know is if I install Dynamic Lights, do the aforementioned light-emitting blocks continue to emit light even if they are Assembled into part of a ship?

Posted (edited)

Yeah, maybe I should've just tried it myself in the first place. Good idea.

UPDATE (To avoid double-post): Well, it turns out that I can't test it, because Dynamic Lights is still 1.4.2 and the Forge download for 1.4.2 404's. Oh well. At least I don't have to do anything.

Edited by Smeelio
Posted

If you still want to test this, the latest available version of Dynamic Lights is updated to Minecraft 1.8. There are also versions available for 1.7.10, 1.7.2, 1.6.4, and 1.6.2. They can be found on AtomicStryker's website.

Posted (edited)

Oh thanks! I was only using the apparently outdated MC Forums links, because, well, I think I'm probably an idiot. I'll test it out when I get a chance.

UPDATE: Ok, so, I got the 1.7.10 version, I installed it alongside Archimedes' Ships and made sure both mods worked, and then tested them together, and no; light-emitting blocks do not emit light when part of an Archimedes Ship. Well, I only tried with a torch and a redstone torch as I had those on a ship anyway, but I'm pretty sure if it doesn't work for one (or two) it's not gonna work for any. Unless I'm missing some compatibility option in the config or a compatibility mod? Seems unlikely.

Edited by Smeelio

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