mouse0270 Posted June 26, 2012 Posted June 26, 2012 I spent forever looking for Tekkit 3.0.4 and mcMMo config files and couldn't find them, so I figured I would post what I have done so far. I'll probably finish with the rest of the items and probably fine tune them a little more as we go. Please if you have any recomendations, please let me know. Did this in about a few hours (Was a pain to figure it all out, after that went kinda quick)... Blocks (Neather Blocks, Redpowerblocks, IC2 Blocks) Tools (All Ruby, Emerald, Sapphire, and Bronze tools) - Fixed Repair List Updated June 27th 2012 Armor (Bronze Only one we use) - Updated June 27th 2012 I hope this helps someone. I really just wanted to share these because I spent forever trying to find them myself. Please remember, my server we don't use EE, those items have not been added nor do I plan to add them. They are really over powered and the game kinda gets boring after you get them, so we disabled them. But these well at least support the basic tools and blocks from Redpower and IC2 and even the Bronze Armor from IC2
evilscoop Posted June 26, 2012 Posted June 26, 2012 You star, I was about to do some of this myself :)
mouse0270 Posted June 27, 2012 Author Posted June 27, 2012 Someone on my server just pointed out that the repair of the tools doesn't work Ill have to look into it later today and update.
mouse0270 Posted June 27, 2012 Author Posted June 27, 2012 Its done, I am going to be uploading it with the fixed repair list later today, probably in about 8-10 hours from now. EDIT: These list's wont included EE weapons or armor. My server has most EE things disabled, So I wont be including them, sorry.
Dodge34 Posted June 27, 2012 Posted June 27, 2012 Can't wait for theses, I already added some items from EE to the list myself but if I can complete with a copy paste from someone that took the time to do it, that would be really nice, thanks a lot for your hard work.
mouse0270 Posted June 27, 2012 Author Posted June 27, 2012 Yeah, just check back later tonight or tomorrow, I adjusted the repair values because I didnt realize I hadn't before. Basically if the item required 3 Rubies to make, it should only take 3 Rubies to fix, So each Ruby should repair 1/3 of the item, 1 Ruby well completely repair a shovel, etc. This seemed more fair... Kinda glad others found this useful.
mouse0270 Posted June 28, 2012 Author Posted June 28, 2012 Updated the files and included Bronze Armor.
burner96r Posted July 3, 2012 Posted July 3, 2012 registered to say thank you mouse for doing this. i know the guys on my server will be happy and it made my life a lot easier.
aldrigviking Posted July 3, 2012 Posted July 3, 2012 will be adding EE items to those mod files and posting them later today.
aldrigviking Posted July 3, 2012 Posted July 3, 2012 When you run the server, the plugin will create a folder inside your mcmmo plugin folder, called "ModConfigs" - just place them there. EDIT: Remember to enable them in the mcmmo config.yml - should look something like this: Mods: Tool_Mods_Enabled: true Armor_Mods_Enabled: true Block_Mods_Enabled: true
aldrigviking Posted July 3, 2012 Posted July 3, 2012 yes, but that would be pointless since they are indestructible
DevilGeek Posted July 5, 2012 Posted July 5, 2012 which version of mcmmo should i use with tekkit and your config file ?
mouse0270 Posted July 5, 2012 Author Posted July 5, 2012 I use the latest build, it seems to work fine even though its not meant for the version(mcMMO 1.3.09)... I will not add EE items or IC2 weapons as they are not used on our servers. Sorry, this is a really good starting point if someone would like to build on to. Thank you aldrigviking, for helping, I usually only come here when I get an email saying I have a new post, sorry I disappeared guys. Aldrigviking, if you would like to post those here, I'll included them in the main post...
aldrigviking Posted July 5, 2012 Posted July 5, 2012 sorry mouse0270, actually forgot everything about posting them... reason why? well since EE items in general are indestructible, I felt no reason to add them, but totally forgot about abilities tied to each tool group. Will add them asap and post links to them here.
mouse0270 Posted July 5, 2012 Author Posted July 5, 2012 Thats only if you want to. Like I said, I dont use them on my server, so I could personally care less. haha.
aldrigviking Posted July 5, 2012 Posted July 5, 2012 finished tools now. By default I have disabled repair for IC2 and EE items. Also disabled the abilities for EE items, since they already have abilities tied to right-clicking. You can change that of course if you like to, same with repairs, but it would just enable players infinite repairs on EE items. Will post all of them when I finish them.
Neowulf Posted July 6, 2012 Posted July 6, 2012 IC2 tools don't use a normal damage system, the code resets the damage value to a ratio of it's charge amount every time it uses or gains EU. Repairing them will do nothing at all. EE items have a somewhat similar system, where the damage level is a ratio of the tool's charge setting. Also a complete waste to repair them. Nice job on this, always helpful to have pre-made configs to make plugins compatible.
DevilGeek Posted July 6, 2012 Posted July 6, 2012 You can use this http://forums.mcmmo.info/threads/misc-tekkit-3-0-4-tools-blocks-armors-added-for-mcmmo-v1-3-09-b945.293/
mouse0270 Posted July 6, 2012 Author Posted July 6, 2012 You can use this http://forums.mcmmo.info/threads/misc-tekkit-3-0-4-tools-blocks-armors-added-for-mcmmo-v1-3-09-b945.293/ Same thing, minus the the IC2 and EE support. Thank you very much for the link.
tantric132 Posted July 6, 2012 Posted July 6, 2012 Thanks for these guys! Was about to start going through manually and adding them all, but glad I did a quick google search first!
Kaoseri Posted February 18, 2013 Posted February 18, 2013 Sorry for my noob question but how do you add the configs to mcmmo?
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