epic_raccoon Posted June 27, 2012 Share Posted June 27, 2012 Or possibly cannons one would lug around but would require particular gear for and ridiculously high strength...cause, its a cannon. I'm not sure why I thought of this, but I do think this game requires a heavy for dungeon raiding, especially when and if bosses are to be implicated, I'm fully aware we've got the warrior class which makes a fantastic close ranged heavy-crash and smash hybrids, but I believe a ranged heavy would be fantastic. Or, new spells could be implemented to allocate one's character to something like a ranged heavy, or a spellblade, or clerics (which desperately need to be added). What I'm getting at is optional spells or new classes, evidently the new spells would be great, because folks could pick and choose. Next topic, hooray...I guess. Mounts are in most every game with similarity to this mod I can think of, so it just makes sense to add them in. Why? when is the last time you where playing and thought to yourself, "Oh boy! Another ocean! I F(X)cking love these things!"...me either, Hence Sea mounts, air mounts, ground mounts, possibly underground mounts so you and your pals can make "Sinking the city with a giant worm!" jokes, I dunno, my point is, myself and I'm sure others would enjoy mounts. The possibilities for unique and odd mounts are expansive, different birds, lapras-esque sea monsters, winged squids as homage to the glitchy gits, maybe even PokeMon references, a green pig with a leaf block on its back perhaps? I'm not really sure how to end this, Bye. Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now