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Texture Pack problem


Spontanious_Tech

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Well if your using Sphax x128 maybe try down grading to Sphax x64 maybe that will help

it actually did it worse on his 64 than 128 :/

i'm still working on my own. I want it to feel more like 2nd Ed AD&D and not cartoony like so many packs make it look.

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Have you tried to allocate more memory to the pack?

I run a different 128x pack and it works fine. I'm allocated at 1Gb and java refuses to let me allocate more even though I have 4Gb in the system and plenty free to give it the max 2Gb that 32bit java can use.

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