Jump to content

Recommended Posts

Posted

If you are using no plugins:

And want to keep the current world:

Option 1: rename the world file, restart

Option 2: rename world in server.properties, restart

Option 3: move the world folder somewhere else, restart

And dont want to keep the world:

Delete the worlds folder, restart

If you have multiverse:

Option 1: type /mv create worldname Normal

- this will just generate another world and not modify the current one

Option 2: /mvdelete currentworldname

Then /mv create worldname Normal

- deletes current and makes a new world

Posted

ok I deleted the worlds folder. Thank you. also is there anyway to add anything to tekkit server that Technic has, i.e more mods? Technic has so much more than Tekkit.

Posted

Just drop any extra mods you want in the mods folder.

Keep in mind that others wont be able to connect without adding those extra mods to their own clients

Posted

Keep also in mind that once you settled up all the configs on the server (to resolve any ID conflicts), you will have to provide it to your players (usually just zip the config folder from your server and unzip it in your client tekkit and overwrite everything when asked, otherwise your clients won't be able to connect even if they have the mods, the config files must be exactly the same for everyone.

Posted

Well I got the mod to load in my client tried the exact same operation with the server and the server will not boot all the way until I remove the file. Also how do I go about installing the NEI and crafting guides for Forrestry? just drop the zip files into the mods folder? Do I have to rename them?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...