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Posted

I'm trying to make a system, where you insert an object (Eg, an iron sword), and it triggers a slow flow of an item. I am trying to make a custom map for my friends.

Thanks,

(Hah, you actually thought I'd sign my posts?)

Edit: 1000th discussion. :o

Posted

Like, every few minutes, an item/items go through a tube.

try redpower timers. you can set some pretty long delays on those. if it's not enough time, use a timer and a counter to wait for multiple ticks

Posted

As far as detecting an item, you could set up the insertion system with redpower tubes, with a filter that only allows your 'key' item through. When the key item goes through, I think you might have to switch to buildcraft pipes and use the one that sends out a signal when an item passes through it. The signal could be hooked to a toggle switch with the timer and counter setup like freakachu suggested. Maybe there's a way to do detect items with strictly redpower tubes, but I'm not entirely sure.

Posted

As far as detecting an item, you could set up the insertion system with redpower tubes, with a filter that only allows your 'key' item through. When the key item goes through, I think you might have to switch to buildcraft pipes and use the one that sends out a signal when an item passes through it. The signal could be hooked to a toggle switch with the timer and counter setup like freakachu suggested. Maybe there's a way to do detect items with strictly redpower tubes, but I'm not entirely sure.

You don't have to switch to those pipes, you can also use an item detector

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