spaceagecaveman Posted December 19, 2012 Posted December 19, 2012 THANKS TO EVERYONE WHO DOWNLOADED! TL;DR - Download the Base Pack HERE; Then download the patch HERE. I had fun watching the completely arbitrary DL count rise, but tama63 is also keeping an updated version going on his website and the BDCraft Forums. He's also supporting x128 versions as well as x64 (and maybe 32x in the future based on his website!). Since I was only sharing with the Technic forums (and only x64 support) I've decided that I might as well redirect all traffic towards him. It's a lot of work to put a pack like this together, so make sure to drop by and tell him thanks! http://bdcraft.net/forum/technic-pack-64px128px In the thread is a link that redirects to his website for the actual download. http://tama63.co.uk/modpacks?technicdev Thanks again, and never stop crafting! Quote
Ne4soo Posted December 27, 2012 Posted December 27, 2012 Its great but, there are no redpower 2 textures. Quote
spaceagecaveman Posted December 29, 2012 Author Posted December 29, 2012 Its great but, there are no redpower 2 textures. There sure aren't, Redpower 2 wasn't in the Dev version of Technic when I posted this, I'm updating now. Edit: Done. :) Quote
Tama63 Posted January 3, 2013 Posted January 3, 2013 Just passing this on from the main bdcraft forums! http://bdcraft.net/forum/rules-read-this-before-posting-mods-pack-support-patch Quote
spaceagecaveman Posted January 5, 2013 Author Posted January 5, 2013 Just passing this on from the main bdcraft forums! http://bdcraft.net/forum/rules-read-this-before-posting-mods-pack-support-patch Just read that, good to know, I'll start working on an edit to the OP to meet those requirements. Quote
Erazor Posted January 6, 2013 Posted January 6, 2013 Combined with the 1.4.6 version of 64x Basic Sphax this patch is still okay for Tekkit Lite for me so far, I did have to manually add in Optifine to fix the water/lava textures however. Quote
spaceagecaveman Posted January 8, 2013 Author Posted January 8, 2013 Combined with the 1.4.6 version of 64x Basic Sphax this patch is still okay for Tekkit Lite for me so far, I did have to manually add in Optifine to fix the water/lava textures however. Good, great. Should be pretty easy to track down the mods that are in Tekkit but not Technic and integrate the patch, if one exists. Thanks for using it! :) Quote
teamplur Posted January 11, 2013 Posted January 11, 2013 Hey guys. I've been away for quite a while. I'm having trouble adding back optifine to use on the latest technic 7.5.2 Not sure if i should be using a specific version of optifine and if i should be installing to the minecraft.jar or the modpack.jar and if I should be deleting the meta-inf or not. I followed the link http://forums.technicpack.net/threads/manually-installing-optifine.14981/ but that page is from months ago and doesn't seem to quite work with 7.5 Never mind. Found a relevant post elsewhere. I've been away so long I forgot to not be a moron >_< Quote
Admiral Obvious Posted January 12, 2013 Posted January 12, 2013 Its almost perfect! Its just missing factorization textures and the boomerang texture for the weapon mod, but great job overall. P.S. Factorization is not done, but there are some textures for it. Boomerangs are done but are not included in the above patch. Quote
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