NLBlackEagle Posted January 26, 2013 Author Posted January 26, 2013 Oh, shure man Our server is still down due of a host error =/ anyway send me the info And the video, skip to 1:00 and just keep watching for about 30 seconds :P
lukeb28 Posted January 26, 2013 Posted January 26, 2013 Give me 45 min to get home. Can't play while I'm at work (sshh!)
Industrial Miner Posted January 26, 2013 Posted January 26, 2013 EHRHUM, I already posted a pic of a 2400EU/t CASUC before, using thesame edition of MFFS. http://www.technicpack.net/forums/threads/mfe-to-mass-fabricator.15394/#post-115109 Only as a basic example.
NLBlackEagle Posted January 26, 2013 Author Posted January 26, 2013 Haha, Didnt said it was the first one And even if I did, didnt knew there where more posts about it I've looked like everywhere on reactor tuts and picked bit by bit from many diffrent explainations, found just 1 video tut for 2400eu/t reactor But making the reactor itself is simple, trying to acomplish a self subtaining reactor is more diffecult and all the extra`s besides that is starting to get hard, for example What if someone came along and pull all the ice out, destroy blocks overheat and so on, I've calculated a dosin of sutch factors in the fail-save program For example, a forcefield around the forcefield generator which is also around the reactor only accesable by computercraft with another forcefield covering those 2 forcefields so there isnt a block in the way of the forcefield so people cant quickly trow dynamite in after destroying one of those blocks which is in the way of the forcefield. That makes it an grief save reactor exept one small thing how about all the levers? coolant supply and so on. Its not really the reactor itself it are all the mecanics behind it (note: i dont have a forcefield around a forcefield around the reactor around whatever)
frothy Posted January 28, 2013 Posted January 28, 2013 i'd love to see the creations too could i join up?
NLBlackEagle Posted January 28, 2013 Author Posted January 28, 2013 Didnt had time to make the tut about the reactor because I was managing the server the whole weekend, due some ''Host" error the main world was corrupted so I needed to replace the world regions. Where a bunch of art creations where made, art with a purpose. Anyway when i've put the regions into a new map other chunks (other then ocean) where created around the spawn and events wich looks ugly. So downloaded worldpainter and make an ocean map, still godda clean some lands by hand, its too much to explain so Lets just say I godda transform like 30 chunks from all sort of biomes to ocean. Or i could make a verry nice terraformed land. Which will look cool at the world map. Any help is welcome Pm me if you like to help out [if you got skype this will be an advantage which helps to work faster]
theprolo Posted January 28, 2013 Posted January 28, 2013 How many uranium cells can this thing take at once? Sorry if you said it already, I skim read most of the thread. I may be able to beat the power output.
NLBlackEagle Posted January 28, 2013 Author Posted January 28, 2013 haha, full load all the slots So there isnt a way to beat the output, except it you have an reactor with 7 chambers which isnt possibile :P
theprolo Posted January 28, 2013 Posted January 28, 2013 Nice. Hopefully with IC2 1.106, you can still use Ice Cooling through heat controllers, because then the amount of power can be quadrupled easily.
adolf hamster Posted January 28, 2013 Posted January 28, 2013 hopefully there's some form of uhv transformer as well. no point in having such massive output if you can't connect it up. also didnt i hear something about ice cooling being nerfed with the new update?
theprolo Posted January 28, 2013 Posted January 28, 2013 HV transformers convert UHV to HV. And yeah, Ice Cooling was removed. I'm not sure if the MFFS system still works though.
NLBlackEagle Posted January 28, 2013 Author Posted January 28, 2013 @theprolo Ye, that would be cool indeed but does this update also counts for tekkit classic? And @adolf hamster, in tekkit lite you cant cool your reactor with ice anymore, and/or water buckets =/
theprolo Posted January 28, 2013 Posted January 28, 2013 Unfortunately, looking at the thread, it isn't possible to use ice cooling anymore, even with MFFS. Shame, really, but at least they added replacement awesome reactor components.
NLBlackEagle Posted January 28, 2013 Author Posted January 28, 2013 Thats true, but I like they removed most of EE, like redmatter amour and the condensors. it requiers much more thinking and work, for example you need to hook up like 3 quarries to a filter which takes uranium to the uranium cell factory which derects them to the reactor itself. Unfortuanly banning EE from our server (the condensors) would mean there will be less people playing on. But the fact we cant max out anymore, like reactors... Thats a shame =/ So, the more complicater it gets the more I like it but do not ever make things Impossibile compared to the previous versions because thats just a same Oh, just to make clear we still have tekkit classic :P
adolf hamster Posted January 28, 2013 Posted January 28, 2013 its not in tekkit classic yet. dunno if its coming to tekkit classic. also hv transformers cant take more than EV [2048], when i said UHV i meant higher than 2048
theprolo Posted January 28, 2013 Posted January 28, 2013 You misunderstand the use of HV transformers. They turn UHV to HV, in the same way that MV transformers turn HV to MV, and LV transformers turn MV to LV. What did you think the point in HV transformers was?
adolf hamster Posted January 28, 2013 Posted January 28, 2013 are you sure its UHV? does it not go low, medium, high, extreme voltage. ie an HV transformers convert EV to HV. when i originally said UHV [ultra high voltage] i meant 'higher than an HV transformer can take'. unless HV transformers can take higher in tekkit lite, i wouldnt know as i havent got around to playing it yet.
theprolo Posted January 28, 2013 Posted January 28, 2013 I'm fairly sure that a HV transformer can take what this puts out, since I made one of these reactors and used the power by transforming it down to HV with a transformer.
adolf hamster Posted January 28, 2013 Posted January 28, 2013 i'm pretty sure its 2048 for HV transformers and HV cable, thats why in my build [same output] i went with a lapotron crystal loop from a mk3 charging mench with a couple of transformer upgrades. i do know i fried the HV transformer on my previous design after an unfortunate autoload test filled the reactor with uranium and took the output to 2400. if you use 2 directly on the reactor i think its ok because it splits the output 50 50.
NLBlackEagle Posted January 28, 2013 Author Posted January 28, 2013 @adolf hamster, last conclusion is correct got 2 HV transformers attatched which split the output. Also had the mk3 charging bench but 2 hv transformers are way more efficient :)
adolf hamster Posted January 28, 2013 Posted January 28, 2013 i am currently realising the irony that i have another thread asking the same question. tbh at the moment i havent much need of getting the full output from the reactor so i can deal with the mk3 charging benches inneffeciency. plus ofc its a very 'tekkit' way of doing things in a needlessly complicated process that looks cool.
NLBlackEagle Posted January 28, 2013 Author Posted January 28, 2013 Same way im going to attatch the uranium factory to a quarry so i can take out the condensors :P
adolf hamster Posted January 29, 2013 Posted January 29, 2013 kinda feeling guilty now that i'm using power flowers for ice/uranium. main reason being is i dont like the idea of pretty much every safety mechanism relying on the output of the reactor.
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