Sennex Posted February 1, 2013 Posted February 1, 2013 I have updated my vanilla server to Tekkit Lite. Everything is perfect, MC Edit did the trick along with a few tips form you all here. I have one snafu that I didn't even think about until last night. We have been using Transporter v8.12to gate around to various biomes quickly, and it is broke as far as Tekkit lite is concerned. On startup of the server, Bukkit Forge tosses a Severe error asking if it is out of date Is there a substitution that you all would recommend? Two of my players are about 7k (yes, 7000) meters from the spawn and they have a massive complex. I do NOT want to tell them that they have to walk that far to get back.
Sennex Posted February 1, 2013 Author Posted February 1, 2013 The error from the Forgemod Log 2013-02-01 09:30:41 [iNFO] [Minecraft] [Transporter] loading compatibility class com.frdfsnlght.transporter.compatibility.VPreClass 2013-02-01 09:30:41 [sEVERE] [bukkitForge] Error occurred while enabling Transporter v8.12 (Is it up to date?) java.lang.NoClassDefFoundError: net/minecraft/server/Packet at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at com.frdfsnlght.transporter.compatibility.Compatibility.setup(Compatibility.java:41) at com.frdfsnlght.transporter.Transporter.onEnable(Transporter.java:62) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:426) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:383) at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:868) at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:852) at org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:230) at keepcalm.mods.bukkit.asm.BukkitStarter.run(BukkitStarter.java:46) at java.lang.Thread.run(Unknown Source) Caused by: java.lang.ClassNotFoundException: net.minecraft.server.Packet at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:185) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 12 more Caused by: java.lang.NullPointerException at org.objectweb.asm.ClassReader.<init>(Unknown Source) at codechicken.core.asm.ClassHeirachyManager.transform(ClassHeirachyManager.java:80) at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:228) at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:173) ... 14 more
Adlersch Posted February 1, 2013 Posted February 1, 2013 You could always build them some teleporters to their base(s) and back to spawn, as a stopgap measure.
Sennex Posted February 1, 2013 Author Posted February 1, 2013 Can Teleporters work over a distance that far?
theprolo Posted February 1, 2013 Posted February 1, 2013 It could be expensive to use teleporters, but it should work. If you have Mystcraft enabled, you could try using Mystcraft portals and Linking Books. Using a Link Modifier on the linking books so it follows them through and in the same dimension would mean that they could teleport from anywhere to where they want.
Sennex Posted February 1, 2013 Author Posted February 1, 2013 It could be expensive to use teleporters, but it should work. If you have Mystcraft enabled, you could try using Mystcraft portals and Linking Books. Using a Link Modifier on the linking books so it follows them through and in the same dimension would mean that they could teleport from anywhere to where they want. I had debated on disabling Msytcraft, but if it will perform the same functionality as a gate then I will keep it. thank you! //off to the mystcraft wiki to read up on how to use it
Teraku Posted February 1, 2013 Posted February 1, 2013 You could use Mystcraft, or install MCPC instead of BukkitForge. MCPC is basically Bukkit with Forge support, so it supports Bukkit plugins natively. Here's the MCPC Jenkins.
Sennex Posted February 1, 2013 Author Posted February 1, 2013 You could use Mystcraft, or install MCPC instead of BukkitForge. MCPC is basically Bukkit with Forge support, so it supports Bukkit plugins natively. Here's the MCPC Jenkins. Awesome, I will try that as well
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now