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Posted

I just looked at the new Tekkit 1.5.1 thread, Read the list of mods (and "other mods") And then noticed: "Hey, where's Industrialcraft?" I then nearly threw up as I read the list multiple more times, Trying to find the words "Industrialcraft 2" or "IC2". Anyways, Industrial Craft, We will miss you.

EDIT: Oops, must have misread something, sorry. Did not read the words "Open Beta", And I thought when they eluded to that some mods were removed, I instantly jumped to conclusions when I didn't see IC2.

Posted

Universal-Usable Matter

but you only need that for the special suit that IC2 adds. Without ic2, you don't need ic2. :/

Also modular powersuits is way cooler imo.

Posted

but you only need that for the special suit that IC2 adds. Without ic2, you don't need ic2. :/

Also modular powersuits is way cooler imo.

UU is also good when you forgot that one piece of lapus...

Posted

UU is also good when you forgot that one piece of lapus...

That's... a pretty huge waste, actually.

UUmatter is almost wholly useless as long as EE3 is present.

Posted

That's why we're watching Magecraft here, the alchemy system is not as broad as EE3 but has its own flexibility that feels right.

Posted

That's... a pretty huge waste, actually.

UUmatter is almost wholly useless as long as EE3 is present.

By the time you have the power to make UU, you are normally swimming in it.

Posted

By the time you have the power to make UU, you are normally swimming in it.

Maybe i just play differently than everyone else. I only ever make barely enough UUmatter to make a quantum suit.

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