BobbyBirdseed Posted June 26, 2013 Posted June 26, 2013 I have had myself and other players disconnecting from my server for seemingly no reason. We've tried to isolate what the problem could be, but based on the server log, it may have something to do with Java, but I'm not sure what I can do to fix it. Here is a copy/paste of the log: 2013-06-25 09:15:38 [iNFO] [sTDERR] java.net.SocketException: Software caused connection abort: recv failed 2013-06-25 09:15:38 [iNFO] [sTDERR] at java.net.SocketInputStream.socketRead0(Native Method) 2013-06-25 09:15:38 [iNFO] [sTDERR] at java.net.SocketInputStream.read(Unknown Source) 2013-06-25 09:15:38 [iNFO] [sTDERR] at java.net.SocketInputStream.read(Unknown Source) 2013-06-25 09:15:38 [iNFO] [sTDERR] at java.io.FilterInputStream.read(Unknown Source) 2013-06-25 09:15:38 [iNFO] [sTDERR] at org.bouncycastle.crypto.io.CipherInputStream.nextChunk(Unknown Source) 2013-06-25 09:15:38 [iNFO] [sTDERR] at org.bouncycastle.crypto.io.CipherInputStream.read(Unknown Source) 2013-06-25 09:15:38 [iNFO] [sTDERR] at java.io.FilterInputStream.read(Unknown Source) 2013-06-25 09:15:38 [iNFO] [sTDERR] at net.minecraft.network.packet.Packet.func_73272_a(Packet.java:144) 2013-06-25 09:15:38 [iNFO] [sTDERR] at net.minecraft.network.TcpConnection.func_74447_i(TcpConnection.java:327) 2013-06-25 09:15:38 [iNFO] [sTDERR] at net.minecraft.network.TcpConnection.func_74450_c(TcpConnection.java:547) 2013-06-25 09:15:38 [iNFO] [sTDERR] at net.minecraft.network.TcpReaderThread.run(SourceFile:94) 2013-06-25 09:15:38 [iNFO] [Minecraft-Server] Toktyn lost connection: disconnect.genericReason 2013-06-25 09:15:38 [iNFO] [sTDOUT] Unloading Player: Toktyn 2013-06-25 09:20:40 [iNFO] [sTDERR] java.net.SocketException: Connection reset 2013-06-25 09:20:40 [iNFO] [sTDERR] at java.net.SocketInputStream.read(Unknown Source) 2013-06-25 09:20:40 [iNFO] [sTDERR] at java.net.SocketInputStream.read(Unknown Source) 2013-06-25 09:20:40 [iNFO] [sTDERR] at java.io.FilterInputStream.read(Unknown Source) 2013-06-25 09:20:40 [iNFO] [sTDERR] at org.bouncycastle.crypto.io.CipherInputStream.nextChunk(Unknown Source) 2013-06-25 09:20:40 [iNFO] [sTDERR] at org.bouncycastle.crypto.io.CipherInputStream.read(Unknown Source) 2013-06-25 09:20:40 [iNFO] [sTDERR] at java.io.FilterInputStream.read(Unknown Source) 2013-06-25 09:20:40 [iNFO] [sTDERR] at net.minecraft.network.packet.Packet.func_73272_a(Packet.java:144) 2013-06-25 09:20:40 [iNFO] [sTDERR] at net.minecraft.network.TcpConnection.func_74447_i(TcpConnection.java:327) 2013-06-25 09:20:40 [iNFO] [sTDERR] at net.minecraft.network.TcpConnection.func_74450_c(TcpConnection.java:547) 2013-06-25 09:20:40 [iNFO] [sTDERR] at net.minecraft.network.TcpReaderThread.run(SourceFile:94) 2013-06-25 09:20:40 [iNFO] [Minecraft-Server] BobbyBirdseed lost connection: disconnect.genericReason 2013-06-25 09:20:40 [iNFO] [sTDOUT] Unloading Player: BobbyBirdseed This happens everytime when someone crashes like this. Any idea what this is?
BobbyBirdseed Posted June 27, 2013 Author Posted June 27, 2013 Could I please get some assistance? This happens way too often for playing to even be very enjoyable at times.
CanVox Posted June 27, 2013 Posted June 27, 2013 Hi, that message just means that the other side of the wire stopped talking to you unexpectedly. The "real" error would be in the log on the other side of the wire.
BobbyBirdseed Posted June 27, 2013 Author Posted June 27, 2013 So where abouts could I find that log so I can send it to you/post it here?
Lostonexxx Posted June 27, 2013 Posted June 27, 2013 This happens on our server as well. Not too often though, maybe once an hour or so.
BobbyBirdseed Posted June 27, 2013 Author Posted June 27, 2013 It was happening to us between every 5 and 15 minutes.
aterruit Posted June 28, 2013 Posted June 28, 2013 Could be your players are using an item that's causing them to crash.
BobbyBirdseed Posted July 2, 2013 Author Posted July 2, 2013 Any additional help? What "log" do I need to show you to get an idea of what's going on?
FPS Furry Posted July 2, 2013 Posted July 2, 2013 You will need a log from the server itself it will tell you in the console that they where dropped because ___. IT happens either the server load is to high for the memory in the server or the player has corrupt/missing/ununiformed files. Basically the only thing you can do it just wait for hexxit and minecraft to get along... if you are really worried about it tell your players not to load chunks if X people are online and increase the memory of the server from 2-3 to 4-6 and if your ballsie and rich 9-16 because with 16 gigs of ram that thing will never lag. [DISCLAMER] Please don't use 9-16 unless you have a computer with 16+ gigs in it and it is ONLY running the server. If you don't it will do horrible things to your computer including but not limited to not working and or melting your computer.
BobbyBirdseed Posted July 2, 2013 Author Posted July 2, 2013 You will need a log from the server itself it will tell you in the console that they where dropped because ___. IT happens either the server load is to high for the memory in the server or the player has corrupt/missing/ununiformed files. Basically the only thing you can do it just wait for hexxit and minecraft to get along... if you are really worried about it tell your players not to load chunks if X people are online and increase the memory of the server from 2-3 to 4-6 and if your ballsie and rich 9-16 because with 16 gigs of ram that thing will never lag. [DISCLAMER] Please don't use 9-16 unless you have a computer with 16+ gigs in it and it is ONLY running the server. If you don't it will do horrible things to your computer including but not limited to not working and or melting your computer. I have overclocked 16 GB with liquid cooling and such, so I'll perhaps bump it up and see what happens.
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