Blacklight9 Posted March 27, 2014 Share Posted March 27, 2014 (edited) My server program suddenly started giving the warning "Can't keep up! Did the system time change or is the server overloaded?" every few minutes. It never used to do this before and there are only two players on the server (and sometimes this thing is popping up when there's one player on). My computer's specs should more than be able to handle running the server as well. We've just started out and neither of us have actually started really building anything either so the map is maybe a week old so we havn't gotten into any of the continuous running machines and such that I could imagine would generate lag. So I don't know what could be taxing things. I'm not noticing any lag when I'm moving around, but my friend who's logging in is noticing some spurts of lag, especially when he's morphed. Here's the specs of the system I'm running the server on. Processor: Intel Core i7-2600K CPU 3.40ghz 3.40ghz Ram: 16 GB Windows 7 64 Bit I AM logging on with the client on the same computer that the server is on and I have 3 gigs of ram dedicated in the Technic launcher for the client. Am I just overloading the processor with all the fluff that this mod has in it or is there something I'm not doing that's hurting the performance? Edited March 27, 2014 by Blacklight9 Link to comment Share on other sites More sharing options...
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