dejavibe96 Posted May 30, 2012 Posted May 30, 2012 I've just built my first mass fabricator and was going to attach a wooden pipe to it, to move the UU-matter into a chest. All of a sudden, when I placed the pipe down, my game crashed and it won't start up again. This happened to my friend on a server, but he was able to use MCEdit to remove the pipe, whereas I somehow am not able to get MCEdit to go to the world files in the launcher. PLEASE help me, Thanks Quote
BurningCake Posted May 30, 2012 Posted May 30, 2012 Your saves are stored here: /user/Roaming/%appdata%/techniclauncher/technicssp/saves Quote
dejavibe96 Posted May 30, 2012 Author Posted May 30, 2012 whoops, forgot to mention I'm on a Mac, but I know where you're talking about. The problem with moving my saves to normal Minecraft is a.) The technic launcher is far outdated compared to normal Minecraft, meaning b.) if I did move the saves over, none of the objects from the mods would be there (i.e. the mass fabricator and the wood pipe) Quote
Jay? Posted May 30, 2012 Posted May 30, 2012 whoops, forgot to mention I'm on a Mac, but I know where you're talking about. The problem with moving my saves to normal Minecraft is a.) The technic launcher is far outdated compared to normal Minecraft, meaning b.) if I did move the saves over, none of the objects from the mods would be there (i.e. the mass fabricator and the wood pipe) Uh... only if you try to open the world in regular minecraft. If you just use MCedit, it wont delete anything but what you tell it to. Besides, can't you select a specific path for MCedit? you used to be able to. Quote
dejavibe96 Posted May 30, 2012 Author Posted May 30, 2012 You may be able to, I don't know (I'm no MCEdit wizard), but thanks for the advice I'll try it out Quote
dejavibe96 Posted May 31, 2012 Author Posted May 31, 2012 How do you change where MCEdit gets the worlds from? Quote
BurningCake Posted May 31, 2012 Posted May 31, 2012 Not sure, but you should be able to google it. Quote
Torezu Posted May 31, 2012 Posted May 31, 2012 How do you change where MCEdit gets the worlds from? 1) Click the "Open Level" button inside MCEdit. 2) Browse to the location you want. 3) ???? 4) Edit! Quote
dejavibe96 Posted June 1, 2012 Author Posted June 1, 2012 1) Click the "Open Level" button inside MCEdit. 2) Browse to the location you want. 3) ???? 4) Edit! strange, I can use "Open Level" just fine, but when I get to the techniclauncher folder, there's nothing in it in MCEdit. Quote
Torezu Posted June 1, 2012 Posted June 1, 2012 strange, I can use "Open Level" just fine, but when I get to the techniclauncher folder, there's nothing in it in MCEdit. Well, it's .techniclauncher, and then inside that go to the specific mod pack (technicssp for Technic), then the saves folder, then the world folder for the world you'd like to edit. There should be a level.dat inside that. Quote
TheGuy Posted June 1, 2012 Posted June 1, 2012 Are you using 7.0.1? You might be using an outdated version of MCEdit. Quote
dejavibe96 Posted June 2, 2012 Author Posted June 2, 2012 Well, it's .techniclauncher, and then inside that go to the specific mod pack (technicssp for Technic), then the saves folder, then the world folder for the world you'd like to edit. There should be a level.dat inside that. what I'm saying is, is that when I get to the .techniclauncher folder, absolutely nothing is inside of it. No folders, nothing. Just blank space Quote
dejavibe96 Posted June 2, 2012 Author Posted June 2, 2012 Are you using 7.0.1? You might be using an outdated version of MCEdit. where do I find that version? All I can find are version 0.1.1 or somewhere around there, alpha builds Quote
dejavibe96 Posted June 3, 2012 Author Posted June 3, 2012 DAMNIT, I used another wooden pipe on an oil pump in a DIFFERENT world, and it crashed AGAIN. this is becoming a problem... Quote
dejavibe96 Posted June 5, 2012 Author Posted June 5, 2012 live and learn, I guess. I'm just going to have to lose those worlds, oh well. Quote
Torezu Posted June 5, 2012 Posted June 5, 2012 what I'm saying is, is that when I get to the .techniclauncher folder, absolutely nothing is inside of it. No folders, nothing. Just blank space Then...how are you playing Technic? Quote
BuccaneerRex Posted June 5, 2012 Posted June 5, 2012 Are you putting the wooden pipes directly on the pump? You don't need to do that. A powered pump will put the liquid directly into the pipe. You need a wooden pipe to get it out of a tank, but not out of the pump. Quote
dejavibe96 Posted June 6, 2012 Author Posted June 6, 2012 Then...how are you playing Technic? in my Finder window there are folders, they just disappear when I try to find them in the MCEdit window. Quote
dejavibe96 Posted June 6, 2012 Author Posted June 6, 2012 Are you putting the wooden pipes directly on the pump? You don't need to do that. A powered pump will put the liquid directly into the pipe. You need a wooden pipe to get it out of a tank, but not out of the pump. thanks, I didn't know that, however that still leaves the bug of attaching a wooden pipe to a mass fabricator and causing it to crash the game. My friend said he encountered the same problem with a compressor or something similar Quote
BuccaneerRex Posted June 6, 2012 Posted June 6, 2012 Yeah, the IC2 machines can be cranky about where you pull from. Quote
ZacRedstone Posted December 15, 2013 Posted December 15, 2013 i feel u all bros but i have no freakin idea what any of u r saying Quote
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