Kotja Posted October 25, 2014 Share Posted October 25, 2014 I made hole in bedrock by transporting oil spring with redstone in motion. What should I do with it? I put obsidian there. But is there something useful that i can do with access to void in single player? Link to comment Share on other sites More sharing options...
Melfice Posted October 25, 2014 Share Posted October 25, 2014 Garbage disposal chute? Link to comment Share on other sites More sharing options...
Curunir Posted October 25, 2014 Share Posted October 25, 2014 A privy that never needs moving maybe? Link to comment Share on other sites More sharing options...
Kotja Posted October 25, 2014 Author Share Posted October 25, 2014 I put garbage into ME condenser and all compost all sewage. Link to comment Share on other sites More sharing options...
Melfice Posted October 25, 2014 Share Posted October 25, 2014 Then, no. Probably no real use of void-holes. Link to comment Share on other sites More sharing options...
HeatHunter Posted October 27, 2014 Share Posted October 27, 2014 wasn't there a list of things you could do when you finished the technical part of the game, I remember there was one point where you should be under bedrock Link to comment Share on other sites More sharing options...
EvilOwl Posted October 27, 2014 Share Posted October 27, 2014 (edited) Yeah. There >was. I'm currently preparing a new one for 1.7.10 including "Make the Division Sigil Stabilization ritual. Post pics" Edit: It's done in The End dimension. =) Edited October 27, 2014 by bochen415 Link to comment Share on other sites More sharing options...
Roversword Posted October 30, 2014 Share Posted October 30, 2014 Technical Question: If I understand correctly, someone suggested to dump unneeded stuff into the whole which then makes it "vanish". Did I understand correctly or am I wrong? If was was right, then the following questions comes to mind: Is the stuff really gone then? It is rather a technical question, I know. But I have a hard time believing that minecraft in its code has a "oh, it is that far beyond Bedrock, lets just delete this entity from the server". I'd be actually afraid it will turn into "garbage" hogging up memory and at some time possibily CPU time. But I might be completely wrong. Link to comment Share on other sites More sharing options...
EvilOwl Posted October 30, 2014 Share Posted October 30, 2014 Items are entities, they have health. Entities 64 blocks below bedrock start to take damage (players, mobs, NPEs), items just disappear when crossing the -63 y level (source). Link to comment Share on other sites More sharing options...
Roversword Posted October 30, 2014 Share Posted October 30, 2014 Thanks for clearing that up, much appreciated. So the only question remaining is, how much health an item has which will determine how long it will be in the void....and if a combination of this and the amount of entities of a certain (high) health may cause issues on the server. Link to comment Share on other sites More sharing options...
EvilOwl Posted October 30, 2014 Share Posted October 30, 2014 Read it again: mobs take damage but items disappear instantly (take full damage in one tick) at y=-63 So if you really want to go the math way go with: how fast the items will fall 64 blocks (from y=0 to y=-63) how fast you will drop them to the void (dropper?) Link to comment Share on other sites More sharing options...
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