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SXScarecrow

Crash Test Dummy
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Everything posted by SXScarecrow

  1. This bug is covered on my custom server tutorial. Simply update Electric Expansion to the latest version for 1.4.7 and all will be well!
  2. Go to the modpack page, click 'Edit' and make sure you uncheck 'Force Directory Change'.
  3. Unfortunately, MCPC+ is only updated for 1.4.7. I will however, include a link in the OP for a 1.5.1 server file.
  4. I hate to be rude, but why don't you download and find out?!?! Also, why the double post dude?
  5. I don't want to be devil's advocate here, but isn't this app copyright theft? You have taken something the Technic Team made, modified it and are now distributing it. I'm sure they won't mind, but have you at least asked them? If I'm wrong, just ignore me.
  6. I've never played it, so I wouldn't know. In that case, check your internet etc.
  7. Before you post, do some research. Yogbox has been removed from the Launcher. Of course you can't download it, its gone!
  8. Hmmm, that's odd. When do you get this error?
  9. No problem luke, I'll try to find fixes to common problems and write up about them to keep it updated!
  10. An error report might be nice.....
  11. Custom LAN is a client side mod, its intended for LAN servers. Delete it, its not necessary!
  12. I suggest looking at luke's guide on this. Click here.
  13. Firstly, learn how to use the code option on the text editor, it really helps. Secondly, this is an ID conflict error. Luke explains it better than I, so click this link to be directed to his excellent guide on making modpacks, in particular, read the bit about how to fix ID conflicts.
  14. No problem dude, always willing to help people with this. What I mean by Bukkit enabled is it has MCPC+ built in. This means all Bukkit plugins will work, and the mods won't have to be changed in any way. The relevant files and folders for Bukkit will be generated upon first time launch. I included this purely so people who want it won't have to spam this thread with 'Install Bukkit plz' etc. If you want plugins, the option is there, if not, you don't have to use it if you don't want to.
  15. A few people have been asking about this, so I thought I'd do a basic, step by step tutorial on how to build a server for you custom modpack. To make it even easier, I have done the tricky stuff for you! Step One Grab the base server files from here which correspond to your Minecraft version: MC Version - Cauldron Version *Links removed* Unzip the file, create a new folder called 'MyServerNameHere'. Copy the unzipped files into the new folder. Minecraft Forge now requires the minecraft_server.jar as well. This has been included in the zips above but don't get freaked out because it doesn't appear in the screenshots below! Step Two So you got your pack right? What you need from it are the mods, coremods and config folders. If you have Flan's mod, you need the Flans folder as well. Copy them over into the 'MyServerNameHere' folder. It should now look like this: Reminder! In 1.6+ NO mods go in the coremods folder! Everything goes in the mods folder! For this, I have used the example of my pack, Yogcraft Extreme. Step Three This is an important step. You MUST delete all client side mods from the coremods and mods folders. This includes any NEI plugins from mods, any Voxel mods and Inventory Tweaks. This also includes Dynamic Lights, Custom LAN Ports, Optifine, any minimap mods and GUI API. Only mods that actually add content to the game need to be included. Otherwise, bin it! Step Four The pack is now done! Just run the launch.bat file and hey presto, it all works! Errors Most errors when running the server or playing the server can be fixed with a simple update. A common problem with Voxel Mods is if another mod is out of date, it will crash upon disconnecting from the server. Whatever that mod is, update it to its latest version for the version of MC you are using. I intend to update this as necessary, so if you have any other bugs/errors, post them below and I will endeavour to help you.
  16. Try doing it yourself, the pack is the hard part. Tutorial on how to do this here.
  17. I will make Mevansuto's pack, then I am on holiday, but after I get back I should be able to polish off the rest of them. Mevansuto, this pack is MASSIVE! Do you have any idea how many ID conflicts there will be? I don't think there's even enough friggin ID's for it all! I have had to take out CraftGuide bc its not fully Forge compatible, but can you make a decision to take some mods out? I know I agreed to do this, but holy cow man do you want my computer to melt?
  18. Done, it works now. Thanks!
  19. Hello everyone, I am requesting help with this bug. Whenever I disconnect from my modpack server, I get this bug. Is it fixable? java.lang.NullPointerException at electricexpansion.common.misc.DistributionNetworks.onWorldSave(DistributionNetworks.java:77) at electricexpansion.common.ElectricExpansion.onWorldUnload(ElectricExpansion.java:398) at net.minecraftforge.event.ASMEventHandler_229_ElectricExpansion_onWorldUnload_Unload.invoke(.dynamic) at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35) at net.minecraftforge.event.EventBus.post(EventBus.java:103) at net.minecraft.client.Minecraft.a(Minecraft.java:2040) at net.minecraft.client.Minecraft.a(Minecraft.java:2025) at auf.a(SourceFile:47) at com.thevoxelbox.voxelmenu.ingame.GuiIngameMenu.a(GuiIngameMenu.java:54) at aul.a(SourceFile:72) at aul.d(SourceFile:127) at aul.m(SourceFile:111) at net.minecraft.client.Minecraft.l(Minecraft.java:1513) at net.minecraft.client.Minecraft.J(Minecraft.java:848) at net.minecraft.client.Minecraft.run(Minecraft.java:773) at java.lang.Thread.run(Unknown Source) This only happens when I disconnect from the server. It crashes while updating screen events. From what I can see, its an issue with the Voxel Mods I have installed. I don't want to get rid of either of them, can you help me?
  20. You can still play Tekkit Classic and Lite, also you can make a custom modpack based off the new Tekkit and add Redpower in when its updated for 1.5.1. Its not the end of the world. The Technic Team believe its time to move on.
  21. Translation: This is not the place to advertise packs or servers. This shouldn't be here.
  22. Having a sob story is no excuse for not following rules. Follow the format or get kellered. Its your choice.
  23. When you put it like that, yeah I suppose *shuffles away awkwardly*. Oh and yes, that site is sexy, so sexy it burns my eyes....oh wait.
  24. IC2 is removed from the latest version of Tekkit. Tekkit Lite will keep it though. Too many worlds/servers would break otherwise.
  25. Eloraam is back now, but she disappeared from October 2012 until April this year, so she is waaaaayyyy behind. She made the mistake of getting ahead of the game and then resting on her laurels. She is entitled to a break I suppose, but this is the result. First major pack (bar Voltz and the Yogbox) that doesn't have RP in it.
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