I would just like to take the time to expound a little on your siege castle idea. I for one find it a fascinating idea, and would love to see it implemented. That said, it isn't to hard to make happen now in a limited respect for servers. Really, a high level area is already under siege by mobs in this game. If there were some way for players to plop something down in their home base to keep spawns out of it, then that'd be a big start. It'd also do a lot for new players who try and make a hut at spawn and find a rofleconda outside their door.
Another nice thing to have would be a spawn command that ops could use to just plonk a bunch of mobs right down around them. If we had those two things then we could be running sieges.
Anyways, thank you so much for this mod. It's pretty amazing. I've been watching it for 6 months or so. Keep up the good work! I hope you give some thought to some early siege implementation.