NO! both those mods are way overused, I like the fact they are using only MFR for technical machines
Though I will agree that the pack needs a few more mods added. (Especially the "Extra Utilities" mod)
On my client I have already added a lot of extra mods, including:
Applied Energetics, Aquaculture, BetterChests, Emasher, EngineersToolbox, ExtraTiC, Extra Utilities, Farlanders, HopperDucts, InvTweaks, Metallurgy, Mystcraft, PamsHarvestCraft, Revamp, RotaryCraft, Translocators, Armor Status HUD, Status EffectHUD and Damage Indicators