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Stubbypickle205

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Everything posted by Stubbypickle205

  1. When reporting errors please use one of the following: http://pastebin.com or http://tny.cz/ I prefer tny myself. Doing this will make it easier for CanVox to look into the issues and hopefully have everything good for the next recommended release. @CanVox - Will the next rec. release require a map reset?
  2. I have a dedicated server running 2 servers. One stays at 20 tps and the other bounces from 10-20 off and on. Host is 32gigs of RAM with 15 gigs to the server with lower tps.
  3. Hello, I operate two servers and they have the same config/plugins for the most part. One stays at 20 TPS, and the Big Dig server gets around 15 tps and sometimes as low as 8 tps. Has anyone else seen this as an issue with Big Dig?
  4. Crash on player logout. http://tny.cz/b60ac832
  5. It happens over any chunks. It's the speed of the birds forcing chunks to load very quickly that's causing it. The speed shouldn't be faster than flying in creative imo. =/
  6. A TPS ISSUE WITH CHOCOBOS Here's an issue we have discovered related with the Chocobos. When someone is flying such as on a Red Choco the servers TPS will drop dramatically and rather quickly from 20.0 to an average of 14.0. Would be nice to have a configuration to adjust flight speed or anything similar to correct this issue.
  7. Hey guys, I currently use the NoItem plugin which you can see here. The plugin is for 1.4.7 and my server is running 1.5.2. It does work... however we receive constant console errors for the plugin. Might be a source of lower server tps for us. It basically bans items on the server through permissions. Gives different options like disabling the item from being crafted, dropped, held, used with right or left click, etc... Does anyone know a good replacement plugin that's updated for 1.5.2? Thanks.
  8. Sometimes my players get a client side crash: http://tny.cz/f6af91c4
  9. I appreciate your comment. Probably more than you know... I put a lot of work into keeping everything the best experience I can for the players. =) - OaksVirals
  10. Ok, I'll try and get more logs in relation to this if anything else occurs.
  11. Ok, we have a player that when he tries to break a flower such as the Grey Peonies he crashes and the server generates this error: 29.05 18:13:09 [server] INFO Unloading Player: SGTxWOODSxRULES 29.05 18:13:09 [Disconnect] User SGTxWOODSxRULES has disconnected, reason: disconnect.genericReason 29.05 18:13:09 [server] SEVERE ======================= End Netty Debug Log ======================= 29.05 18:13:09 [server] INFO at java.lang.Thread.run(Thread.java:722) 29.05 18:13:09 [server] INFO at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:109) 29.05 18:13:09 [server] INFO at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:327) 29.05 18:13:09 [server] INFO at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:397) 29.05 18:13:09 [server] INFO at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:434) 29.05 18:13:09 [server] INFO at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:72) 29.05 18:13:09 [server] INFO at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:226) 29.05 18:13:09 [server] INFO at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:885) 29.05 18:13:09 [server] INFO at io.netty.buffer.PooledUnsafeDirectByteBuf.setBytes(PooledUnsafeDirectByteBuf.java:259) 29.05 18:13:09 [server] INFO at sun.nio.ch.SocketChannelImpl.read(SocketChannelImpl.java:359) 29.05 18:13:09 [server] INFO at sun.nio.ch.IOUtil.read(IOUtil.java:193) 29.05 18:13:09 [server] INFO at sun.nio.ch.IOUtil.readIntoNativeBuffer(IOUtil.java:225) 29.05 18:13:09 [server] INFO at sun.nio.ch.SocketDispatcher.read(SocketDispatcher.java:39) 29.05 18:13:09 [server] INFO at sun.nio.ch.FileDispatcherImpl.read0(Native Method) 29.05 18:13:09 [server] INFO java.io.IOException: Connection reset by peer 29.05 18:13:09 [server] SEVERE Error caught whilst handling [id: 0xf697387c, /71.209.228.109:52764 => /192.95.29.125:25567] 29.05 18:13:09 [server] SEVERE ======================= Start Netty Debug Log ======================= The server doesnt crash but the player and anyone right around him have client crashes.
  12. Just reloaded server hopefully this works out. Thanks =) Also, sent you a message if you have time to check it.
  13. Server Log: http://tny.cz/5263e467 Cleaned it up. Server still crashing.
  14. That's really odd. I removed the plugin...
  15. Still crashing and it seems right as people start to get on. I dont see anything for it being a corrupt chunk though it maybe could be. Here is the most recent log file for the server: http://tny.cz/69058b9e
  16. Server Console Log: http://tny.cz/6822b6b1
  17. I honestly love the fact the updates are coming quickly. I've seen to many times where something will have issues and isn't stable yet it still takes a long time to get an update. I can't wait for a stable enough build so we can run on that version for a long period of time before needing another update. I'm keeping my server the recommended version constantly and have been updating the second the modpack does.
  18. This line here: SEVERE Error caught whilst handling [id: 0xd2450b37, /96.237.143.185:2448 => /192.95.29.125:25567] the IP leads to a player. So would removing the player.data for that person possibly fix the issue? Here is the whole log: http://pastebin.com/N1Dqu9y5
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