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MechaCrash

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Everything posted by MechaCrash

  1. Wasn't it Activision that split off to make sure that the people who made the games got fair and proper treatment? EA's original thing was "we're not making toys, we're breaking ground in a new medium."
  2. HV solar arrays are massive overkill. A quarry draws about 22-24 EU/t via energy link. A medium voltage array linked to a MFE will be able to run it indefinitely, since the excess energy it builds during the day should be enough to sustain the quarry during the night (and rainstorms).
  3. It is possible and you are wasting your time. You can get a similar amount of power with a lot less investment of effort and resources if you just build some solar panels.
  4. The version of Forestry that lets you ferment plantballs is SSP only for now.
  5. Unfortunately, the version of Forestry included in Tekkit does not have a bottler capable of making anything useful. It's only capable of putting biofuel into fuel cans, which is basically useless. You can set up a machine to make lava cells, of course, but it's much more complicated. You have a tank of lava, and facing that lava is a deployer. In the deployer is a bucket, with a filter to pull lava buckets out and dump them in a chest. The chest is set up next to an automatic crafting table which uses empty cells and the lava buckets to make lava cells. There's another filter attached to the chest with the lava buckets in it that pulls out empty buckets and sticks them back in the deployer. You will have to either add cells to this or add an extra bit of autocrafting tables to turn tin into cells (which I suggest, because you can carry a lot more tin into the nether than empty cells), but it's largely automatic. You then have this contraption output the cells into an Ender chest, with one that has a matching color code back at home, where you can either use them manually or rig a system to automatically send them to your geothermal generators. Unfortunately, for this to work properly, you need to have someone in the nether so the machine will run. Synthesizing lava cells with EE is the easiest route.
  6. The pumps working the lava sea are, in fact, draining source blocks. It's just that it's draining source blocks farther out before it gets the ones closer to the actual pump. If you look around a bit, I'm sure you'll find an area where the lava is flowing and looks like it's been disturbed. That's the work of your pump. You can eventually drain the Nether of all of its lava, but it'd take a lot of time and pumps to do it. It's like dirt: not technically infinite, but probably more than you'll ever need.
  7. You can only place chambers if they are attached to reactors, yes. You may need to put down a piece of dirt or something, put the reactor on the dirt, then remove the dirt and attach all six chambers.
  8. With EE installed, CASUC reactors are a lot less of a pain in the ass to make than regular ones. Assuming I have the materials on hand, I can make the extra bits I need for a CASUC reactor in just a couple of minutes, but making all the components I need for my preferred Mark II-1 design and then placing them can take the better part of an hour because so much of the shit doesn't stack. And that's after setting up automatic crafting tables to smooth things over.
  9. Equivalent Exchange got overhauled. Most of what you knew from before is now useless. Read the wiki for details.
  10. Eloraam has a ~vision~ for RedPower.
  11. You can't disable them in single player, only multiplayer.
  12. The faster way to charge up the stars is to give yourself a star, a transmutation table, and a stack of red matter furnaces. Put the star in the left hand side of the table, then throw a bunch of the furnaces into the burn slot on the table. Bam, instantly filled star, with probably plenty left over.
  13. If you do put your solars deep underground, then I suggest covering the hole with glass. Preferably reinforced glass, but normal glass will do. Wouldn't want anything falling in there, after all.
  14. I will be kind and explain to you the three reasons this will never happen in somewhat greater detail. But not much. I'm not feeling that kind. 1: Better Than Wolves is shit. 2: Even if it weren't shit, the coding is shit. 3: Even if it weren't shit and the coding weren't shit, FlowerChild is a possessive lunatic who has deliberately ensured that his mod is incompatible with everything, especially with Forge (the API used by the mods in Technic Pack), because he has a grudge against Eloraam, who is one of the major maintainers of Forge.
  15. Everything in Equivalent Exchange was overhauled. I suggest reading the wiki, but to answer the question at hand, there is no longer a direct path from sugar cane to diamonds. The only things you can transmute between using the stone are changing between iron and gold, and gold and diamond. You can also step up and down between charcoal, coal, alchemical coal, mobius fuel, and aeternalis fuel.
  16. Since it's Tekkit, that means you should have Energy Links. I think they're less efficient than tin engines, but they have the advantage of only needing a couple of them. Alternately, you could set up a Charging Bench mk 3 by the reactor and use that to dump energy into a dozen Lapotrons, and use those to ferry power back and forth. It's possible to automate it using Ender chests and retrievers and EU detector cables and all that, but it's a pain in the ass. Or you can just run the glass fiber cables, since high voltage over glass fiber is the most efficient means of transporting power over a long distance. If your concern is about the reactor exploding, then you should be able to just surround it with a few layers of reinforced stone and that'll blunt enough of the damage that if your reactor goes boom, you just have to do some minor patchwork instead of filling in a giant atomic crater. I think dark matter blocks will also do the job, if you have EE installed, but I'd test that in single player before relying on it on a server. If small children or other unqualified people fucking with your reactor is an issue, then you can replace buttons and switches with a computer that requires a password, but doing that is beyond me. If running the reactor itself is an issue, then you can just have your storage emit a redstone signal when it fills up. This then trips an RS Latch, which then outputs a redstone signal to the reactor and shuts it off. If you want to run the reactor, you have to manually push another button to trip the latch from the other side, and it then runs until it fills the storage and immediately shuts off.
  17. The recipe that combines gold dust and redstone to make glowstone dust is still in. However, it is disabled in the out of the box configuration. You will have to talk to your server admin about turning it on. If you're the admin, then open IC2.cfg in the Config directory and look for the line about crafting glowstone dust. It will be false. Change it to true. Alternately, you're doing it wrong and have the gold and redstone backwards, but I'm pretty sure that this is not the case and your server's running with Tekkit's default settings.
  18. Tekkit has the power converters. Technic does not, because the power converters are not compatible with the 3.X branch of Buildcraft, which is what Technic uses.
  19. Try putting a piece of redstone dust by the storage units and linking the wire to that. Red alloy wire doesn't always play nicely with Industrialcraft machines.
  20. Yes, you can disable RedPower's rubber trees. Open the RedPower directory, then look in the RedPower.cfg file. Don't do it with Notepad, though, for some reason the formatting makes Notepad puke. Anyway, scroll all the way to the bottom, and that's where you'll find all the stuff you can generate. Just change rubbertree=1 to rubbertree=0 and you can live in a world where the forest biomes aren't choked with those gigantic fuckers.
  21. I had no idea that the combustion engine generated so much more power with the biogas engine. I guess I'll stick with that in the future, then. Also, chunk loaders changed. It's not four iron in a shapeless recipe now, it's eight iron around a piece of lapis, but this gets you four chunk loaders instead of just one.
  22. Ad-Fly is the worst thing I have ever seen happen to a modding community. I don't think it's a coincidence that people suddenly get a hair up their ass about OH NO MY COPYRIGHT around the time that there's a service that gives them a fraction of a penny per click. I never saw this shit with Quake, or Doom, or Half-Life, or Morrowind, or Oblivion, or Neverwinter Nights, or...you get the idea. Ad-Fly does not do a very good job of screening their ads either, and if I keep NoScript running to make sure none of their ads give me cancer, I can't actually proceed to the hidden MediaFire link. And that's even assuming the shitty thing points at the right file in the first place, more than once I've manually tried updating mods only to find that AdFly is linking to something a version or two behind. Also the MCF community is dogshit. They seem to think that not wanting to spend a couple of hours fucking around with BlockIDs and conflicts and dependencies and redundancies to get everything going means you're somehow unworthy of playing with any mods. Well, fuck them in the eye, if my choices are to spend a couple of hours fucking with my .jar files, rearranging BlockIDs, reconfiguring the files, digging through forums to figure out why Forestry is crashing, getting the suggested release candidate of Forge, and then finding out it causes Industrialcraft to shit the bed and make everything crash when I take damage so I have to roll it all back and start over (and then restart my world when I find a world-generation option I forget to tweak) and have to go through this every time Minecraft updates, or making a few insecure modders with a shaky grasp on copyright sit in the corner and pout? I'll just take Technic.
  23. Don't refine it into biofuel, just put it directly into biogas engines hooked up to engine generators. This gets you a lot more power than you'd get from Forestry's biopower generator, and while I'm not sure of the burn time of biomass in a biogas engine compared to biofuel in a combustion engine, I'm sure saving the extra refining step makes up for it.
  24. You should tell your friend to give people the link to Tekkit's download page instead of sending the files directly, because the download page includes important information on what mods are in it. Or, in this case, not in it.
  25. Use wooden waterproof pipes to pump it into regular Buildcraft tanks. It behaves like any other liquid.
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