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Deimos56

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Everything posted by Deimos56

  1. In the future, there's an edit button on your own posts you can hit, so you can avoid multi-posts like the above. Edit: Also, once this is moved, is it all the added mods that are not working, or only some of them? Was the world generated before or after all the mods were added in?
  2. I believe there's a mod floating around somewhere that somewhat emulates equivalent exchange's EMC system... Don't seem to have a link at the moment, but I believe it is called "Minor Alchemy". You could look into that, or... I believe Pahimar is putting EMC or something similar back into equivalent exchange eventually.
  3. Deimos56

    XyCraft

    Huh... are any of these wonderful liquids flammable, by any chance?
  4. Might want to look at that URL again, melfice. It seems to consist solely of [url=HTTP://[url=HTTP://[/code] ...and so on. So something went wrong. That said, I really do wish some of those things would turn up in the actual game... I certainly hope this prank isn't their way of saying they never will.
  5. I think he's recently been on record as being mostly okay with tekkit... so probably not that different from his usual face? Maybe kind of surprised at the idea that a modpack ended up on a console.
  6. I got bored and drew something with the DAMuro... thing. And then used it as an avatar because the Chaos symbol was getting a bit old.
  7. You're going to be speechless if you're banned... for alt abuse? But it's because the Technic team have taken the time and effort to put a large assortment of good mods together in a manner that works without strange crashing. And I appreciate that. Because using Technic allows me to do things that are not available in the base game. Which is nice. Because this is the pack that got me back into modding for the first time since 1.7.3. Where I would have missed out on everything the community had to offer otherwise. Because it made the game seem worth playing again. And because it still does. If you seriously think your time is being put to good use in the manner you have used it in previous threads, perhaps you need to reconsider your priorities.
  8. A ladder in the center of my house, straight down to the bottom of the world. Sort-of circular floors spaced along the way down. Branch mines formed on each of said floors. Not entirely efficient, I guess, but it takes up very little space. And the part of it that's in the dirt layers makes for a convenient farming site that won't get trampled by mobs... At least until I get to Industrialcraft crops that don't seem to like being underground too much.
  9. I played classic for... an indeterminate period of time. I recall actually buying the alpha game shortly after the time Winter Mode went in... whenever that was. I believe I first fiddled with modding back in 1.7.3 with that one pack of mods the Painterly pack endorsed, and then completely forgot about modding until I discovered Technic. And then... well, here I am I guess.
  10. Ah, yes. This is clearly the best method of doing it. We're discussing alternative methods though, since not everyone can convince their account to join a flock.
  11. This also prevents your pre-migration account name from showing up by default (since it forgets that existed) - I had to do this before it would actually remember I'm trying to log in with my email and not with my account name.
  12. Cruddy potato batteries for IC2, perhaps?
  13. Deimos56

    Pie

    You could say it's... an explosion of flavor. Personally, I'd like to see the ability to make stew or something out of some of those newfangled vegetables and some meat more than I'd like to see more pie (apple pie could be nice though...).
  14. I think he was saying it roughly in the same context as "go take a long walk off a short pier".
  15. As Valkon said, Tekkit and Technic are currently 1.2.5. If you're wondering, a significant reason for this is that a number of the major mods in them are undergoing rather significant overhauls and have as such not yet updated. Just be patient and wait. It could be a while, but it will likely be worth it.
  16. Being 'known' on over 200 servers kind of implies you aren't very good at being allowed to stay in them, considering no one knows who you are. Just saying.
  17. There's a suggestion thread, last I checked...
  18. I believe this is very much a 'case by case' sort of thing. Will people continue to give them permission, will people with interesting mods offer it, will they find a mod that's appealing and ask... et cetera. I think they announce additions and removals in some cases, though, such as they did with Forestry (although that was a special case...), but beyond that, I imagine it's all up in the air.
  19. If there were some way to convert one of them to Vis, you could use the thaumic generator, but that's hardly an option... without a lot of work, anyway. I guess converting the EU into UU matter and then cooking valuable byproducts of that to get vis to power bluetricity based equipment could work, but there's no real reverse for that. And it requires a whole lot of needless convoluted nonsense. Edit: And it's probably really inefficient too.
  20. Do let me know if you find a cure for that. I managed to get rid of the toolkitRootkit that was supposed to be causing it, but it's still happening...
  21. A permissions thread certainly couldn't hurt, I guess. If nothing else, the developers of the mods would appreciate it. And it would... lessen the amount of people who encourage the opinion that Technic consists entirely of thieves and bandits that are trying to burn modders at the stake or whatever the popular opinion is these days. It's up to the devs, though, in the end.
  22. So... Just as a suggestion, and I'm not going to pretend to pretend to know what I'm talking about, but would it possibly be reasonable for Cheap or Slowpoke or whoever to get ahold of a few more of the modders whose work is in the mod pack over the next week or two, and then when more of the Technic team is available have a meeting of some sort? Would that be a thing that could potentially be productive in this situation?
  23. I'm not sure, personally, but I feel you'll get better results if you ask in the Tekkit section... This is the ssp section.
  24. A few random ideas: You could switch the difficulty to peaceful, start scrambling to build a cobblestone ceiling, punch their fireballs back at them, or jump and hope you're fireproof. Arranged in order of likelihood to survive.
  25. So... Apparently I'm 112 years old, according to the new system. Neat.

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