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j2ther

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Everything posted by j2ther

  1. http://forums.technicpack.net/threads/removing-transmutation-table.7555/page-2#post-61460
  2. http://dev.bukkit.org/server-mods/disablecraft/
  3. mcMMO has their own IRC channel on esper.net, the devs hang out there and are really good bout answering questions and helping players out. Connect to "irc.esper.net" and join the channel "#mcmmo" and ask away. If a dev is not afk they'll prob be able to easily answer your question.
  4. In your root directory open "mod_EE.props" and the first line should be "machineFactor=16". Adjust the 16 down for slower speeds and up for higher.
  5. In your root directory is "mod_EE.props" go in there and change "AllowRMArmorPlus=1" to "AllowRMArmorPlus=0"
  6. In your root directory is a file called "mod_EE.props" open it and change the numbers for any item you want to disable to 0 (zero)
  7. You'd prob get better results posting at http://forum.industrial-craft.net/
  8. The solution already posted by bleachisback right here should work If for some reason its not and you don't want to try to figure out why you could always download the Jar file instead of the exe then open up command promp in windows. Go to the location of the jar file (for example if its on your desktop type "cd desktop"), then run the command "java -d64 -jar technic-launcher-latest.jar" If that works then you can always set up a .bat to launch it instead of constantly going into the command prompt to do it.
  9. http://lmgtfy.com/?q=open a port in windows firewall http://www.yougetsignal.com/tools/open-ports/
  10. Then it is most likely being blocked by a firewall. Make sure windows firewall, any software firewall program, and/or your router are not blocking the port and you forward it properly.
  11. Make sure that port is opened and not being blocked by a firewall, also you can assign more then 1G of ram if you install Java 64 bit.
  12. Sorry what I should've asked is, are you using 64 bit Java or 32 bit Java? In your command line type "java -version". If you installed java through your browser it is likely the 32bit version and you can only allocate 1G of ram if that is the case. Manually download and install the 64 bit version if you don't have it already.
  13. I imagine its from one of your plugins using BlockPhysicsEvent and checking for block changes. I believe towny uses the event for some of its plot management features, like when it regens land. Do you have the towny feature on that regens land? and ya you can pretty much do everything in RedPower2 that you can in BuildCraft so just felt like a redundant resource hog and saw no reason to keep it in.
  14. We have buildcraft removed on our server since its pretty redundant with RedPower2 out now. So I can't say if I've noticed the unending exploding engines in Tekkit 3. I haven't noticed any bugs like that yet in the other mods, but anything that forces the CPU to do a lot of calculations will kill your tics. So like I said check around your map and see what setups everyone has.
  15. You sir are right. I would imagine packet loss would affect tic rate though.
  16. When monitoring top pay attention to the load average as well. In general, the idea of load averages is the higher they rise above the number of processors, the more demand there is for the CPUs, and the lower they fall below the number of processors, the more untapped CPU capacity there is. You can always ask your buddy to install iotop if he has sudo/root access. Just apt-get install iotop. Since you don't have it though you can use another feature in regular top. When in top pay attention to the wa. It'll display a %wa, that is the amount of time the cpu has been waiting for for I/O to complete. High percentage could mean something is taking up the I/O in that case iotop will help you figure out the culprit. The examine still looks fine, but again is very dependant on whether or not those plugins are being utilized at the time. Which is why running it for at least 10 minutes while a lot of users are online will give a more accurate display. The 8000 tick test looks fine, we use towny as well and during heavy server usage you can expect it to be up around 1000ms along with block physic events. If block physics events are that high with only a few players on then I would expect that something in the map causing it, like some crazy blockbreaker/redstone/redpower/buildcraft/cobblegen creation. If your not willing to teleport to the players online to see if anything is affecting your server then you can just stop now running a server is tedious in itself. If you don't have the time to keep track of whats going on inside your server then you shouldn't run a large server So if your monitoring your cpu usage, hard disk usage, and examining your plugins with lots of people on or while your server tics are low and all seems well with those results then I would start considering that its your internet connection. If you are on a good commercial connection then I would also test to see of there is nothing wrong on the network. You can start by running a MyTraceroute to see if you are getting any packet loss or high latency. You can run either from the server to you, or you to the server (running both is recommended and more accurate). Since you don't have access to install it on your dedi then you can download it yourself and run it on your computer. Heres MTR's main website http://www.bitwizard.nl/mtr/ and here is a version of MTR for windows http://winmtr.net/
  17. The 25 upload speed is prob the bottleneck with 30+ people on >_> are you running the server on your home connection? By the looks of that examine all the plugins seem fine. How long did you run it for? I would run examine for a good hour when you have a lot of people on or when you are seeing the tps drop. The CPU looks like it'd be fine with just one server running 50 people, again though when you are seeing the TPS drops I would open up whatever monitoring tool you use and watch your CPU load. Also if you are experiencing random TPS drops I would tp to everyone online and see if there are any crazy setups (like some crazy cobblegens) running that is sucking up your resources (which would spike your CPU usage). What operating system are you running? There are various programs for all the operating systems to check Hard drive I/O performance. Like I said tons of things can affect your server's tics. The best bet is to run through all these tests while the server is experiencing low tic rates, but my money would be on the
  18. Install Java 7 and make sure Java 6 is completely uninstalled (java does not uninstall itself when you update to a newer version). Looks like the server is launching with Java 6 and you need to use Java 7.
  19. Java 32bit can't allocate more then 1gb of ram sorry.
  20. What are your server stats? You can start off by trying NoLagg and using its examiner feature, it will tell you how much thread time your plugins are taking up. There could be a nasty plugin taking up to much thread time. You can get more indepth with various JVM testing/tuning tools but examiner can give you a simple and quick look. NoLagg itself has some great features (like item buffering and item stacking) to help out with TPS killers like entities all over the ground. Minecraft is also CPU instensive and Tekkit adds to that a bit, so monitoring your CPU usage at peak hours could tell you if that is your bottleneck. If your CPU is your bottleneck then consider disabling some more CPU intensive mod items like quarries, block breakers, turtles, etc, and use NoLagg's examiner to see if you can trim down some resource hungry plugins. Hard disk read/write times play a big part for a server's tps as well. If you are on a linux system you can run iotop and see if something is taking up all of your read/write time and not leaving any room for your server. If something is you can use ionice to give it less priority and so minecraft can get its much needed iotime. and of course a naughty network can wreak havoc on your server tics as well. What kind of internet speeds you got? Are you experiencing any problems like packet loss? There are a lot of things that can cause your TPS to drop, going down the line and singling out everything one by one is the best way to go. Both in Tekkit 2 and now in 3 we have no problem running with 30-40 people and maintaining 20 tps.
  21. http://forums.technicpack.net/threads/removing-transmutation-table.7555/page-2#post-61460 That solution still works just fine. For the condenser scroll down in that same file till you see condenser and change 1 to 0.
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