Jump to content

Nentify

Ascended
  • Posts

    291
  • Joined

  • Last visited

Everything posted by Nentify

  1. You need to make sure you've configured ModifyWorld correctly. You need to change/add the following: itemRestrictions: true check-metadata: true item-use-check: true use-material-names: false The ones in italics may already be added.
  2. Thanks for your patience! The server is now running and back up in full swing! Updates: Removed all bugged pipes Disabled world anchors and teleport tethers Implemented a new and improved logging system Residence prices lowered Marketplace updated Upgraded the server slots Please pick up all and any teleport tethers or world anchors you may have placed
  3. Your ban appeal had no evidence that you did not grief. This is the second time you have "made a mistake". The rules are clear and will be enforced when necessary. Wait for your time to expire.
  4. Call me blind, but is there a flag disabling machines in regions? I can't seem to find it. If so, how do I enable the use of machines in a WorldGuard region?
  5. It means 7 days from the day you were banned, it doesn't change. You'll be unbanned when those 7 days are up.
  6. It helps to say "the mistake you made" in your ban appeal. We know what you did wrong, you decided to grief. Appeal denied. Also - Thanks for all the feedback, and staff applications will be reviewed soon.
  7. We are having a small issue with some of the BC pipes, so we ask that you remove all of your BuildCraft pipes before 08 June, 8:00PM BST. This does not affect RedPower pipes or any other items. List of items that it WILL affect/delete: Waterproof redstone pipe Redstone transport pipe Advanced insertion pipe Advanced wooden transport pipe Distribution transport pipe Item teleport pipe Waterproof item teleport pipe Power teleport pipe Wooden transport pipe Cobblestone transport pipe Stone transport pipe Iron transport pipe Golden transport pipe Diamond transport pipe Obsidian transport pipe Wooden waterproof pipe Cobblestone waterproof pipe Stone waterproof pipe Iron waterproof pipe Golden waterproof pipe Wooden conductive pipe Stone conductive pipe Gold conductive pipe
  8. Thanks a lot Kaker, it means a lot. Will fix the broken link now and thank you Volgarenthor.
  9. Is it FPS lag or serverside lag? If it's FPS lag, I've heard re-installing the launcher may help. Press "Windows Key" + R, then type in %appdata%. Make sure your launcher is closed, and delete .techniclauncher. Make sure you backup any saves in any of the modpacks you may have.
  10. I'm having no problems with PEX/MW and damage values, for items with durability I use ID:* in the permissions.
  11. Can you show me the whole config?
  12. Looks like it should work fine for me, not sure what the issue is. Mine's laid out like this and works fine: - -modifyworld.items.have.30208:* - -modifyworld.items.have.3364 - -modifyworld.blocks.place.237 - -modifyworld.items.have.237 - -modifyworld.items.have.3362 - -modifyworld.items.have.30214 - -modifyworld.items.have.30215 - modifyworld.*
  13. Is there anything different about the laggy chunks, perhaps lots of items on the floor? This is new to me, so I'm not too sure what the causes may be.
  14. The only way is to delete the mod in your mod folder, the interface can still be used for recipes and things and should work as normal anyway, just without the item spawning. If you don't want the interface, just press O and turn it off.
  15. Not a problem, did the permissions work for you as well?
  16. If you /op [Redpower], it should work. Snowmen disappear in the rain and jungle biomes however @above. I've created a snow generator in my server and it seems to work fine. As long as the tubes are linked to the output of the block breakers, the input of the receiving machine, a redstone input is there and [Redpower] is opped, all should work.
  17. You used /reload, correct? Just restart your server and it should be fun. If you use the /reload command, it breaks all non-vanilla crafting.
  18. Have you de-opped yourself, given yourself member, removed the x's and tried destroying block ID 130? Also, just noticed. You need to remove the negated permissions ABOVE the modifyworld.*, it reads from the top, so it reads modifyworld.* first and allows members to do anything within Modifyworld. If you put the negated permissions above, it should work.
  19. Are you trying to connect with the new port you selected? If you're using localhost to connect, localhost:<port> Or your public IP, xxx.xxx.xxx.xxx:<port>
  20. ModifyWorld doesn't require you to put an X before the ID. Tested and working on my server currently.
  21. That should work fine, it would give you 2 protections for chests and 2 protections for whatever ID 181 is.
  22. Yeah, you only need the ID, not the data value. Using your example, putting '181' will protect everything with that ID, 181:0, 181:1, 181:2 etc.
  23. I think you can also set limits for IDs as well as things like chests, perhaps for each ID, set it to infinite in the limits configuration. You can also allow a user to have infinite protections with every single item except chests, like below. So as long as you define the IDs to be protected in the core, you should be fine. If you want a list of IDs to be protected, the list I use is below. Example: default: unlimited chest: 2 My LWC custom protections list: '137': enabled: true '150': enabled: true '169': enabled: true '178': enabled: true '181': enabled: true '183': enabled: true '187': enabled: true '188': enabled: true '190': enabled: true '194': enabled: true '213': enabled: true '214': enabled: true '227': enabled: true '225': enabled: true '233': enabled: true '246': enabled: true '250': enabled: true '342': enabled: true '343': enabled: true
×
×
  • Create New...