
Sp0nge
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[3.1.2] TekkitCraft [250 slots][Hard][New Map] || [CC dissabled, EE enabled]
Sp0nge replied to Sp0nge's topic in Open Servers
Re: ۞ TekkitCraft ۞ [24/7] [PvP] [Greylist] [Towny] [Eco/shops] [LWC] [Citizens] We are supposed to be greylisted, but as it seems, we ofc got permissues after i went to bed. Ill look at it asap -
[3.1.2] TekkitCraft [250 slots][Hard][New Map] || [CC dissabled, EE enabled]
Sp0nge replied to Sp0nge's topic in Open Servers
Re: ۞ TekkitCraft ۞ [24/7] [PvP] [Greylist] [Towny] [Eco/shops] [LWC] [Citizens] Now moved over to greylist. EVERYONE is welcome to have a look at the server. Visitors wont have any perms, beside looking around :) -
On of the issues, atleast with the laser, is that as long as you dont "rightclick" a block, it seems to bypass whatever protection thrown at it (use). The laser got longer range than a normal player. There might be an easy way to "block" the entire usage in an area, but ive yet myselfe figured out how (and im only using perms, i dont know coding, at all!)
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Miners, Mining wells, Quarrys Not working
Sp0nge replied to Chessehead17's question in Tekkit Classic
That helped me some atleast, but im still trying to figure out the last bit on getting it to interact with Towny. I really hope someone managed to fix it, and are willing to share what they did. -
[3.1.2] TekkitCraft [250 slots][Hard][New Map] || [CC dissabled, EE enabled]
Sp0nge replied to Sp0nge's topic in Open Servers
Re: ۞ TekkitCraft ۞ [24/7] [PvP] [Whitelist] [Towny] [Eco/shops] [LWC] [Citizens] Fill out the 3 things at the first post, and it should be no problem -
[3.1.2] TekkitCraft [250 slots][Hard][New Map] || [CC dissabled, EE enabled]
Sp0nge replied to Sp0nge's topic in Open Servers
Re: ۞ TekkitCraft ۞ [24/7] [PvP] [Whitelist] [Towny] [Eco/shops] [LWC] [Citizens] Also, all them pesky stealing from Tekkitrelated machines are now fixed. All of them placed inside of a town, cant be entered. So no more missing Humus, or stolen energy :) -
[3.1.2] TekkitCraft [250 slots][Hard][New Map] || [CC dissabled, EE enabled]
Sp0nge replied to Sp0nge's topic in Open Servers
Re: ۞ TekkitCraft ۞ [24/7] [PvP] [Whitelist] [Towny] [Eco/shops] [LWC] [Citizens] Added, given the benefits of the doubt due to a real "simple" whitelistpost ;) -
[3.1.2] TekkitCraft [250 slots][Hard][New Map] || [CC dissabled, EE enabled]
Sp0nge replied to Sp0nge's topic in Open Servers
Re: ۞ TekkitCraft ۞ [24/7] [PvP] [Whitelist] [Towny] [Eco/shops] [LWC] [Citizens] Whitelisted, welcome to TekkitCraft :) -
[3.1.2] TekkitCraft [250 slots][Hard][New Map] || [CC dissabled, EE enabled]
Sp0nge replied to Sp0nge's topic in Open Servers
Re: ۞ TekkitCraft ۞ [24/7] [PvP] [Whitelist] [Towny] [Eco/shops] [LWC] [Citizens] Welcome to TekkitCraft, you are whitelisted :) -
[3.1.2] TekkitCraft [250 slots][Hard][New Map] || [CC dissabled, EE enabled]
Sp0nge replied to Sp0nge's topic in Open Servers
Re: ۞ TekkitCraft ۞ [24/7] [PvP] [Whitelist] [Towny] [Eco/shops] [LWC] [Citizens] Whitelisted, welcome to TekkitCraft :) -
[3.1.2] TekkitCraft [250 slots][Hard][New Map] || [CC dissabled, EE enabled]
Sp0nge replied to Sp0nge's topic in Open Servers
Re: ۞ TekkitCraft ۞ [24/7] [PvP] [Whitelist] [Towny] [Eco/shops] [LWC] [Citizens] Whitelisted, welcome to TekkitCraft! -
[3.1.2] TekkitCraft [250 slots][Hard][New Map] || [CC dissabled, EE enabled]
Sp0nge replied to Sp0nge's topic in Open Servers
Re: ۞ TekkitCraft ۞ [24/7] [PvP] [Whitelist] [Towny] [Eco/shops] [LWC] [Citizens] Whitelisted, welcome to TekkitCraft! :) -
[3.1.2] TekkitCraft [250 slots][Hard][New Map] || [CC dissabled, EE enabled]
Sp0nge replied to Sp0nge's topic in Open Servers
Re: ۞ TekkitCraft ۞ [24/7] [PvP] [Whitelist] [Towny] [Eco/shops] [LWC] [Citizens] Now accepting mod-apps! Look at the first post of this thread. -
[3.1.2] TekkitCraft [250 slots][Hard][New Map] || [CC dissabled, EE enabled]
Sp0nge replied to Sp0nge's topic in Open Servers
Re: ۞ TekkitCraft ۞ [24/7] [PvP] [Whitelist] [Towny] [Eco/shops] [LWC] [Citizens] All above whitelisted, welcome to TekkitCraft! -
[3.1.2] TekkitCraft [250 slots][Hard][New Map] || [CC dissabled, EE enabled]
Sp0nge replied to Sp0nge's topic in Open Servers
Re: ۞ TekkitCraft ۞ [24/7] [PvP] [Whitelist] [Towny] [Eco/shops] [LWC] [Citizens] Added, welcome to TekkitCraft! :) -
[3.1.2] TekkitCraft [250 slots][Hard][New Map] || [CC dissabled, EE enabled]
Sp0nge replied to Sp0nge's topic in Open Servers
Re: ۞ TekkitCraft ۞ [24/7] [PvP] [Whitelist] [Towny] [Eco/shops] [LWC] [Citizens] Added, welcome to TekkitCraft! :) -
I tried to give that name perms to build/destroy, but it still seems that Towny aint able to fetch the player. Anyone managed to sort this (if having the similar problem)?
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[3.1.2] TekkitCraft [250 slots][Hard][New Map] || [CC dissabled, EE enabled]
Sp0nge replied to Sp0nge's topic in Open Servers
Re: ۞ TekkitCraft ۞ [24/7] [PvP] [Whitelist] [Towny] [Eco/shops] [LWC] [Citizens] Whitelisted, welcome to TekkitCraft :) -
[3.1.2] TekkitCraft [250 slots][Hard][New Map] || [CC dissabled, EE enabled]
Sp0nge replied to Sp0nge's topic in Open Servers
Re: ۞ TekkitCraft ۞ [24/7] [PvP] [Whitelist] [Towny] [Eco/shops] [LWC] [Citizens] All above whitelisted, sorry that it took some time, ill get it so that i can get some US guy also to be whitelisting (I live in the EU, and sometimes i gotta sleep) -
[3.1.2] TekkitCraft [250 slots][Hard][New Map] || [CC dissabled, EE enabled]
Sp0nge replied to Sp0nge's topic in Open Servers
Re: ۞ TekkitCraft ۞ [24/7] [PvP] [Whitelist] [Towny] [Eco/shops] [LWC] [Citizens] Welcome to TekkitCraft :) -
[3.1.2] TekkitCraft [250 slots][Hard][New Map] || [CC dissabled, EE enabled]
Sp0nge replied to Sp0nge's topic in Open Servers
Re: ۞ TekkitCraft ۞ [24/7] [PvP] [Whitelist] [Towny] [Eco/shops] [LWC] [Citizens] All added. Welcome to TekkitCraft. We just had a harwareissue, it will be sorted asap! -
[3.1.2] TekkitCraft [250 slots][Hard][New Map] || [CC dissabled, EE enabled]
Sp0nge replied to Sp0nge's topic in Open Servers
Re: ۞ TekkitCraft ۞ [24/7] [PvP] [Whitelist] [Towny] [Eco/shops] [LWC] [Citizens] All added, welcome to TekkiCraft. For Spudaman, u can make an app for them, that works fine :) -
Using PEX, what would be the correct commands to add them?
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Is Redpower2 a bukkitplugin, or more like a "standalone"? We are running several plugins, and it seems we are getting a conflicterror saying: [iNFO] failed to fetch resident: [Redpower] Its not making any lag, and i talked to the guys at Towny (thats whats conflicting it it seems). They told me that they cant/wont? look into it if it aint a bukkit-plugin? The issue started today, only with consolespam (no lag, just annoyance). But a "conflict" is a conflict" ...
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[3.1.2] TekkitCraft [250 slots][Hard][New Map] || [CC dissabled, EE enabled]
Sp0nge replied to Sp0nge's topic in Open Servers
Re: ۞ TekkitCraft ۞ [24/7] [PvP] [Whitelist] [Towny] [Eco/shops] [LWC] [Citizens] I will also open up the server for devs of the mods provided for Tekkit, for bugtesting etc etc. We have a creative community, that sometimes combine the strangest stuff. Most of the bugs we have are due to our plugins that we add beside Tekkit, but i belive it can still be of value of the devs to see at the backside whats going on. This wont go into the OP yet, but eventually, it will Msg me for more info about it :)