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Sp0nge

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Everything posted by Sp0nge

  1. Re: ۞ TekkitCraft ۞ [Tekkit 2.0] [100 SLOT] [PvP/PvE] [Multiverse] [Towns] We had some lagissues, those should be resolved now. For those that wonders if we are up or not, follow us on twitter @ #TekkitCraft
  2. Re: ۞ TekkitCraft ۞ [Tekkit 2.0] [100 SLOT] [PvP/PvE] [Multiverse] [Towns] We arent using any form of whitelist, just log on, play, and have fun :)
  3. Re: ۞ TekkitCraft ۞ [Tekkit 2.0] [100 SLOT] [PvP/PvE] [Multiverse] [Towns] Complex machines were reported several times to lag clients, and i always suggested to not "overdo the size" of them due to just that issue. But im glad u liked it while u played, ur welcome back whenever u feel like it :)
  4. Re: ۞ TekkitCraft ۞ [Tekkit 2.0] [100 SLOT] [PvP/PvE] [Multiverse] [Towns] Now released into Tekkit 2.0. Sorry to hear doc, it seems like u missed the Alerts telling we lag bcouse we were doing backups, and running a testserver.
  5. Re: ۞ TekkitCraft ۞ [100 SLOT] [PvP/PvE] [Multiverse] [Protection] [Economy] [ We are still testing out Tekkit 2.0, but we wont update just yet. Some mods sadly gotta go, eighter bcouse theyre just "greifertools" or just not working at all. Ill update the first post when we go into 2.0. Untill then, we are still testing, and are on 1.1.4
  6. Re: ۞ TekkitCraft ۞ [100 SLOT] [PvP/PvE] [Multiverse] [Protection] [Economy] [ We log all tooldusage, even those done by Tekkitmods. U were aware of that exploits was possible, and u used it.
  7. Glad to see that u guys werent able to see the idea behind the post i made, and instead use the regular "in the interwebs, everything goes". Are u aware of the amount of "noobs" playing, and just want to test out tekkit?
  8. As a serverowner of a rather populated server, the question about an ETA for Tekkit 2.0 is asked more and more often. Eventually, just replaying "we gotta wait for Tekkit 2.0 to be released" isnt cutting it for them. By this i mean that players loose interest in Tekkit, they just go "find something else". Ofc you have those here on the forums, mostly those that use it alot, that would never use anything else regardless. Im one of them. Tekkit is imo, who MC should be. But it can get to a point where time vs interest is an issue. I know the rule about not asking for an ETA etc, so ill ask in another way: When will you guys give any aprox estimation for Tekkit 2.0 to be released? Im getting at the point where i need to work (aka use whats my spare time aswell beside running the server) to still have ppl interested in Tekkit. Im directing all of the vanillaplayers i know here, and they love it. But tbh, lack of info ... isnt helping ...
  9. We had a similar issue, but our server didnt break. What we did was reinstall all of it, importing back the map we used, and it was all fine again. This happend for us when we moved server. Just copying it over messed shit up, so we had to reinstall tekkit, and the plugins we used. After that, it was all fine again.
  10. Re: ۞ TekkitCraft ۞ [100 SLOT] [PvP/PvE] [Multiverse] [Protection] [Economy] [ Space is now open, and more plugins are added for future implementing. Its only going one way, and thats upwards. We also got some awesome ppl working with out website, wiki, and forum, it will be awesome when its completed. Planned plugins to be added: mcmmo, jobs, simple-spleef. Planned events: Buildcompetitions (creative), adventuremaps (bath playing and creating them), and alot more PS: Dont enter space without a ironhelmet, just saying ...
  11. Re: ۞ TekkitCraft ۞ [100 SLOT] [PvP/PvE] [Multiverse] [Protection] [Economy] [ There are no need for any applications, its just to log on, we arent using any form of whitelisting
  12. Re: ۞ TekkitCraft ۞ [100 SLOT] [PvP/PvE] [Multiverse] [Protection] [Economy] [ Working on adding alot of new stuff, sneakpeak picture is added into the first post ;)
  13. Re: ۞ TekkitCraft ۞ [100 SLOT] [PvP/PvE] [NoWhitelist] [Protection] [Economy] Its fixed again jurwan, its safe for u to log on again.
  14. Re: ۞ TekkitCraft ۞ [100 SLOT] [PvP/PvE] [NoWhitelist] [Protection] [Economy] Server is up again, it seemed to have crashed just after i went to bed, typical!
  15. Re: ? TekkitCraft ? [1337 SLOTS] [PvP] [NoWhitelist] [Protection] [Economy] Oh ... hang on, will try to sort that issue asap!
  16. Re: ۞ TekkitCraft ۞ [1337 SLOTS] [PvP] [NoWhitelist] [Protection] [Economy] We dont use whitelist, its just to log on, not posts needed, at all!
  17. Re: ۞ TekkitCraft ۞ [1337 SLOTS] [PvP] [NoWhitelist] [Protection] [Economy] We are looking for ppl that knows Joomla, and writers for stuff like a wiki, etc. Work on making a site that provides Tekkit updates, MC and mod updates are wanted. If ppl wants to contribute, to a community, we want it! We also plan on getting LP`s done, from a noob point of view, so that everyone thats still on "normal vanilla" can see the power of Tekkit, and what it brings. As those that have noticed, we dont have ppl doing grapics. well, we wont mind ppl wanting to do that eigter! Everything on the server is based on spare time, free work, etc. Noone is getting payed, nothing is given to build with (if its not in regards of the spawn area, we got setups to sort just that). Everything is communutybased, where all inputs are valued!
  18. Re: ۞ TekkitCraft ۞ [100 SLOTS] [PvP] [NoWhitelist] [Protection] [Economy] Happends from time to time We also now are getting a forum setuo, with a website. Also, remember to follow us on Twitter for updates on the server, Tekkit, modspotlights, MC snapshots, and more!
  19. Re: ۞ TekkitCraft ۞ [100 SLOTS] [PvP] [NoWhitelist] [Protection] [Economy] EE isnt for SMP, thats for SSP.
  20. I suggest dissablign the laser at the start, i havent figured out a way to prevent usage with towny for that yet. But for more other items, go into the townyconfig, and add the IDs of the tools into switches and usages, that should sort alot of ur issues :)
  21. Re: ۞ TekkitCraft ۞ [24/7] [PvP] [NoWhitelist] [Towny] [Eco/shops] [LWC] [Citizens] Had some issues with some mods and plugins, back on track now :)
  22. Re: ۞ TekkitCraft ۞ [24/7] [PvP] [NoWhitelist] [Towny] [Eco/shops] [LWC] [Citizens] Changes in the OP: New IP Serverchanges: Alot, works like a beast now (now with 3gigs of ram, instead of them >1gig we had earlier )
  23. Re: ۞ TekkitCraft ۞ [24/7] [PvP] [NoWhitelist] [Towny] [Eco/shops] [LWC] [Citizens] New IP to connect to is : mc.tekkitcraft.com It wont be anymore offical than this for now, OP will be changed when all other changes are done, those changes includes alot more RAM, and a MORE stable server.
  24. Re: ۞ TekkitCraft ۞ [24/7] [PvP] [NoWhitelist] [Towny] [Eco/shops] [LWC] [Citizens] Its just to log in, we have removed whitelist from the server :)
  25. Re: ? TekkitCraft ? [24/7] [PvP] [NoWhitelist] [Towny] [Eco/shops] [LWC] [Citizens] A better confirmation than u looking at me, saying hi, and talking to me, while im invisible isnt needed for my part ;)
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