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Posts
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Everything posted by Xylord
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Eh, apparently, tight armor is hard on the spine.
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I'm really flattered by this enthusiasm! I'm fiddling with the second-to-last level right now, and hopefully I will b a good way in the final level today. The tower obviously won't be perfectly balanced right away, so I'm happy to have some people ready to beta-test it. As for the rules, yes there will be some, most notably, no block-breaking but for some exceptions. Crafting with what you find will be allowed.
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It's very saddening that reality includes boundless stupidity.
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Talking about highest posting members, there's a guy with 16 millions posts, and he's a moderator... Without an avatar. ... wut.
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http://forums.technicpack.net/threads/common-problems-and-solutions.10851/ Have you looked there?
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I am going to release for everybody, yes. I just finished what I call "The Creepers Realm" And I only have the two last levels of the tower left. Thank you for the nice words!
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Do they? I guess I have to make a twitter account then Edit : This is why the Vanu Sovereignty wins:
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Thanks, inconspicuous creature, without you, I would never have had the idea to invest in flats by myself! We need more bots people like you.
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I also had this issue when I first tried playing Technic. I kept trying, and it randomly worked, after about twenty tries. It might do the same with Tekkit.
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Finished the first level of the fourth dungeon... It's going to be your favorite I won't post pictures of it though, it would be spoil-ish. I have to admit I am particularly proud of the circuitry in this one.
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WOOT I just signed up for the beta... And I could take all the best options for my PC's specs. PURE SUCCESS.
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Meaning that you're using the dev build. I would tell you to play with the recommended build, as it won't be horribly buggy, have texture problems and it will be generally more stable. Plus, it does not have Mo's creature.
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Good job for making it work after all. I didn't know the quarry literally blew up if the landmarks were placed incorrectly. Yeah, apatite... I don't know why I said the name of random mushroom at the place. I might try myself at farming, once I'm done with my demon tower of doom.
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Is the amanite part of this addon? I have loads of the stuff, and I have no idea as to what to do with it.
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You're right for the LV panels. But what is happening sounds more like a bug than an error in configuration. Usually, the zone the quarry digs shouldn't change anything at all. Whether it's 64x64 or 5x5, my quarries need the same quantity of energy. Maybe it has something to do with the server? See if the same happens in singleplayer.
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To be honest, I was pretty sure that the only panel able to blow up something was the HV one. two LV panels output 2 EU, which is extremely small. Thus, I think it is highly unlikely that your energy source is the cause of your problems. I know about them, but I haven't played around with the energy links myself yet, so I don't really know what to do. Hopefully somebody can help.
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Here is what your setup should look like : Energy source (Here, solar panels) - Energy storage (Batbox/MFE/MFSU), Transformer - energy link - quarry I don't see why the quarry would explode... Plus, the wiki is outdated on this matter... You'll have to experiment, sorry, I can't help you anymore than that.
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What is the transformer before the quarry? The power requirement should be stable.
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Thanks for the jacketed wire tip Industrial, I might need it later. Anyhow, time for an update! The Earth dungeon is finally completed! Don't underestimate this green forest, it contains my most cruel traps up to now! Cruel in the good sense, of course. I have been experimenting with tesla coils and such, and I'm starting to get the hang of them. I have a good idea for the third-to-last floor of the dungeon too!
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There is a thing called energy link, for the quarry. As for EE, I mostly have a problem with energy collectors, since they can basically make diamonds appear out of thin air. For the reactor, didn't try turning it ON/OFF with redstone, I guess you could try. But I'm not sure about this. I don't have access to my save with all my machines right now.
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When you get mass fabricators (And you WANT to do so), you'll need to switch to nuclear energy, because those things devour energy crazy. For now you're alright, but if you want advanced machines, with overclockers and also quarries, a bunch of solar panels won't be enough. Here's the setup for my nuclear reactor : I have an automatic ice making machine trap a snowman on a blockbreaker, get snowballs, compress snow balls into ice). Then, I just use pipes to feed the ice to my nuclear reactor. Don't forget, pipes can only connect to the reactor, the block in the middle not the chambers. With this, I can produce metric tons EU. Of course, if you're still early in the game, nuclear engineering is very expensive in high tech materials, but it pays off largely later.
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Welcome around here! Now, to answer your questions : As for rubber, you're about right, ridiculous quantities of it are needed. This is one of the rare things I use EE for. But, I'm pretty sure that with 50 trees you should be alright for all your needs. Next, power. First off, wind mills are HORRIBLE. Don't get near them, their uselessness could infect you. They need to be ridiculously high, and have a bunch of space around them, and they don't produce much anyway. The solar panels are the easy and softcore solution, with a balance of price, EU production and no maintenance. But you need tremendous quantities of them if you want a good energy production. Now, something I love : Geothermals. Those things are amazing. Get a big enough center going in the Nether : Free energy produced in enormous quantities pretty fast! An the in the overworld, make one right above a volcano, pretty much the same result. But my beloved ones stay nuclear reactors. I don't see what you have against them. TREMENDOUS EU production, extremely compact. Uranium isn't all that rare once you get some quarries going, and you can re-enrich some of the depleted cells. The only problem is the safety measures, but I personally find that's what makes it even more fun. I think the nuclear reactors are the perfect end-game EU producers, don't under-estimate them. And then, the ores. It seems that a lot of people have this kind of problem, but I personally don't. Sometimes, it seems the rarity of ores is seed-dependent, IE the rarity changes between different worlds. And you can't really do anything about that, sorry. Also, don't make the error many do, try to play around with the RP pneumatic pipes too, they're just so much better than BC's. Brass isn't all that costy, and you will never overflow with them. Have fun with the game!
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"I'm pretty sure YOLO is Carpe Diem for idiots." Jack Black Quote of the year.
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Yes, it is, and I actually already used it for another mechanism. Those thins are just so convenient. Wait, what is this, an harmless tree in Ys tower? Nope!It's the nest of deadly spiders, you silly! Now, where'd I put those cobwebs...
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I know, they're actually pretty high on the tables to the most subscribed youtubers (20-ish or so I think). To when Minecraft controls the world :D