Jump to content

freakachu

Members
  • Posts

    2757
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by freakachu

  1. launch the .jar of the launcher instead. I'm not 100% certain that this will actually solve your issue though due to how the launcher works.
  2. other threads. read them. http://forums.technicpack.net/index.php/topic,3226.0.html
  3. read the stickies, then install 64-bit java. also, you may need to remove the old 32-bit java according to one of the other 3 threads with this exact same problem I found by doing a simple search that took 30 seconds. that was a hint, btw.
  4. freakachu

    grandson

    yes, it works like any bukkit server install. just make sure the plugin works with the version of bukkit used by tekkit.
  5. oh no, not THAT! I hate it when THAT happens!
  6. I will tell you what is wrong: you're blind. not only is the solution to this in a completely separate sticky post, but about 50 billion people have posted the EXACT same issue, without following the bug report format, and been told the exact same thing I'm telling you. you would know that if you weren't blind though. since you are, I suggest busting out that TTS or HTML2braille utility and reading that sticky post.
  7. Re: my launcher wont start because you don't know how to read stickies.
  8. if you want to remove CC completely, delete the "computercraft" directory in the server's mods directory. you mentioned linux so I assume the server's running on that. I don't know the default path for an MC server on linux, but I assume you do so the directory you want would be at: \path\to\server\mods\computercraft delete that and it should be completely removed. you MAY have to edit your world to remove and computercraft blocks. alternatively, you could simply find the offending computer's ID and delete its programs, notably startup.lua. after which you should tell the user who exploded the server to test his crap in single player before he ruins your server with his terrible attempts at coding.
  9. not nearly as much as if you turned it up to 11.
  10. it should work if you drop it into your modpack.jar, instead of minecraft.jar. modpack.jar is found here: %APPDATA%\.techniclauncher\tekkit\bin\ I haven't tested it personally since I have no performance issues, but that would be how to install it I believe.
  11. please don't if this is that attitude you have when asking.
  12. yes it is. in fact you have 2 different options for installing it. the two windows versions labeled "x86" are the 32-bit versions. one will download the stuff through the installer, the other has everything included already and will simply install.
  13. what?! how will we stop meteor then?
  14. yes, it is. update your video card drivers, OP.
  15. allocating more memory will generally not help you a whole lot. the default 1gb should be fine, unless you have 2gb or less of ram. if you have 2gb or less, change it to 512. the memory thing simply tells the java virtual machine how much room it has to work with before it has to clean house and get rid of data that's no longer in use. minecraft has never needed anywhere near 1gb of memory to run, but giving it that much means java needs to clean up less often. the reason cleaning up less often is usually seen as good is that java tends to grind to a halt while it's cleaning house in the background for a second or so. the less often it does this, the better in most cases. the reason you want to lower that memory limit on a low ram machine is so that the memory allocated by java doesn't end up in virtual memory, or swap space. if this happens your performance will tank and you may even crash sometimes.
  16. yes, this does happen but I'd like to believe that not every last person who is trying to use offline mode is a lying pirate. that's why: which is true. I didn't post the solution I came up with though in that thread. there are ways around it easily, it turns out.
  17. it almost has to be networking related, at least based on those errors. whether that be windows firewall, norton, AVG, or something else.
  18. 1) check stickies for related issues 2) turn off any firewalls, like norton, that enjoy blocking legit programs without telling you. 3) profit? edit: close examination leads me to believe that it is most likely going to be a firewall issue. the launcher can't establish connections to github or minecraft.net.
  19. I often find when my computer programs throw tantrums and refuse to do as I say, that a good spanking is in order. perhaps a time out or even forced room cleaning might be in order as well depending on how much of a scene it made.
  20. did you do anything to disable norton and see if that was the case? also, try navigating to the .techniclauncher folder in a command prompt and running the jar from there. any errors should show in command window if it has any. how to launch from the command prompt: go to start, type in "cmd" in the start menu and either hit enter or click the "cmd" icon at the top of the list on the left there. a black window comes up, this is the command window. type in "cd %APPDATA%\.techniclauncher" and hit enter run the jar with "java -jar technic-launcher.jar" followed by hitting enter see what happens
  21. does anything happen? any windows open? anything? without knowing anything other than, "it dun be broke" all I can suggest is check the stickies and make sure you have tried any solution that might be related. related things may be antivirus problems, 32bit java on a 64bit machine, and user error.
  22. just an FYI, signing your posts is a bad idea. it's also explicitly against the rules, found here: http://forums.technicpack.net/index.php/topic,44.0.html edit: ninja'd by a mod. oh well
  23. you should be able to turn it off in the modloader.cfg file on the server, I believe. I'm not sure what that will do to any existing computers though.
  24. so I take then that those two things are mutually exclusive? I'm not very familiar with common bukkit server plugins.
×
×
  • Create New...